Zandronum Chat @
Get the latest version: 3.0
Source Code

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0003053Zandronum[All Projects] Suggestionpublic2017-04-09 20:292017-04-11 18:51
Assigned To 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version3.0-beta 
Target VersionFixed in Version 
Summary0003053: "Reset inventory on map change" dmflag
DescriptionSome wads are best played with inventory resets after every map. But there is no setting to enforce that.

A wad to enforce it can be made. But every such wad is specific to the mod played, because ResetInventory() simply takes all items, and the wad needs to give back the exact starting items the mod has.

A different way of enforcing it though scripts would be to forcespec all players on map change. This is ugly and confusing for players.

A server setting to reset inventory would be very convenient for server administrators and players compared to the workarounds.

Attached Files

- Relationships

-  Notes
There are no notes attached to this issue.

Issue Community Support
Only registered users can voice their support. Click here to register, or here to log in.
Supporters: KirovNoir djskaarj JC Tenton Zalewa
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2017-04-09 20:29 Korshun New Issue

Questions or other issues? Contact Us.


Copyright © 2000 - 2020 MantisBT Team
Powered by Mantis Bugtracker