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ID | Project | Category | View Status | Date Submitted | Last Update |
0003053 | Zandronum | [All Projects] Suggestion | public | 2017-04-09 20:29 | 2017-04-11 18:51 |
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Reporter | Korshun | |
Assigned To | | |
Priority | normal | Severity | feature | Reproducibility | always |
Status | new | Resolution | open | |
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 3.0-beta | |
Target Version | | Fixed in Version | | |
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Summary | 0003053: "Reset inventory on map change" dmflag |
Description | Some wads are best played with inventory resets after every map. But there is no setting to enforce that.
A wad to enforce it can be made. But every such wad is specific to the mod played, because ResetInventory() simply takes all items, and the wad needs to give back the exact starting items the mod has.
A different way of enforcing it though scripts would be to forcespec all players on map change. This is ugly and confusing for players.
A server setting to reset inventory would be very convenient for server administrators and players compared to the workarounds.
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