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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002964 | Zandronum | [All Projects] Suggestion | public | 2016-12-24 01:38 | 2016-12-24 06:34 | ||||
Reporter | FoxBoy | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | feature | Reproducibility | N/A | ||||
Status | closed | Resolution | no change required | ||||||
Platform | OS | Micro$oft Winblows 10 | OS Version | Your Mom | |||||
Product Version | 2.1 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0002964: Add Player ID to chat messages | ||||||||
Description | The concept is simple. In the log file for Zandronum and the local server, put the Player ID next to the name when they send a chat message. Like, if I were Player ID 4, and I sent a message saying "butts", it would appear like this: (4) FoxBoy: butts This would save a lot on having to see which player is which when it comes to impersonated names. | ||||||||
Attached Files | |||||||||
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WaTaKiD (updater) 2016-12-24 06:33 |
the latest zan 3.0 beta ( 'http://zandronum.com/download#betas [^]' ) does not allow duplicate names to be used, as per: 'http://zandronum.com/tracker/view.php?id=144 [^]' |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | Hypnotoad Juanba |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2016-12-24 01:38 | FoxBoy | New Issue | |
2016-12-24 06:33 | WaTaKiD | Note Added: 0016542 | |
2016-12-24 06:34 | WaTaKiD | Status | new => closed |
2016-12-24 06:34 | WaTaKiD | Resolution | open => no change required |
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