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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0002894||Zandronum||[All Projects] Bug||public||2016-10-15 08:56||2017-04-08 11:51|
|Target Version||Fixed in Version|
|Summary||0002894: Players aren't cleared of HudMessage and Print/PrintBold messages when turning into players/spectators|
|Description||Players aren't cleared of messages when turning into spectators or players, sometimes resulting in text being permanently stuck on the screen.|
|Steps To Reproduce||1. zandronum -host -iwad doom2.wad -file clientscriptmsg_02.wad|
2. zandronum -iwad doom2.wad -file clientscriptmsg_02.wad -connect localhost
3. Join the game. Notice how the messages aren't cleared for the new player body.
4. Push one of the switches. It'll show an additinal HudMessage on the screen.
5. Turn into a spectator. Notice how it didn't clear any of the messages.
|Additional Information||I'd say that non-clientside PrintBold messages shouldn't be cleared obviously. The switch on the right in the example wad prints clientside messages.|
|Attached Files||clientscriptmsg_02.wad [^] (3,797 bytes) 2016-10-15 08:56|
|Is this an actual bug of Zandronum? I thought this is how it worked in Zdoom, but then again we're talking clientside so... I'd keep the behavior the same in both cases tbh.|
Fix the mods. Making this change in Zandronum will break mods that actually rely on this.
Or at least make this a compatflag.
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|Supporters:||No one explicitly supports this issue yet.|
|2016-10-15 08:56||unknownna||New Issue|
|2016-10-15 08:56||unknownna||File Added: clientscriptmsg_02.wad|
|2016-10-15 11:50||Ivan||Note Added: 0016008|
|2017-04-08 11:50||Korshun||Note Added: 0017094|
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