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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002888 | Zandronum | [All Projects] Bug | public | 2016-10-12 22:04 | 2018-09-30 21:58 | ||||
Reporter | EnsaladaDeTomate | ||||||||
Assigned To | Dusk | ||||||||
Priority | high | Severity | major | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
Product Version | 2.0 | ||||||||
Target Version | 3.0 | Fixed in Version | 3.0 | ||||||
Summary | 0002888: This recoil script has been broken since zandronum 2.0 came out | ||||||||
Description | This bug wasnt happening before zandronum 2.0 was released, and since it seems that it has never been reported, it is still broken even with latest 3.0 build(s) *Note - this bug currently occurs online, it works fine offline | ||||||||
Steps To Reproduce | - create a custom server - enable cheats - join the game - make sure 'switch on pickup' is enabled - summon nailgun in console - pick it - shoot (epilepsy warning) | ||||||||
Additional Information | Zandronum 1.0 - working fine both offline and online Zandronum 1.1.1 - working fine both offline and online Zandronum 1.2.1 - working fine both offline and online Zandronum 2.0 + - only works offline, online is broken Zandronum 3.0 + - same situation as 2.0 | ||||||||
Attached Files | ![]() ![]() ![]() | ||||||||
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unknownna (updater) 2016-10-13 00:10 |
I set the severity to major since it really messes up the view locally now. It works fine in 1.3 as well so it seems to be a 2.0 regression indeed. |
Edward-san (developer) 2016-10-13 06:35 |
I think the acs code should be reduced more, it's hard to tell where the problem is happening. Otherwise bisecting is the only way for investigating. |
unknownna (updater) 2016-10-13 07:29 edited on: 2016-10-13 07:29 |
The script seems to use SetActorPitch, if that helps. |
EnsaladaDeTomate (reporter) 2016-10-13 19:45 |
Hey, i tried to clean up and remove some unnecessary scripts from the file. Since im not the main author of this script, it is pretty confusing for me to clean it even further, since im not familiar with it. I hope that this will help anyway. 'http://www.mediafire.com/file/gdc2uttdridta78/recoil_2.pk3 [^]' |
Edward-san (developer) 2016-10-13 20:27 |
Still hard to understand where it's wrong. I'd like to see just one call of SetActorPitch in the whole script, if possible. |
EnsaladaDeTomate (reporter) 2016-10-13 20:53 edited on: 2016-10-13 21:04 |
try this'http://www.mediafire.com/file/h9z7m14nddwhn2g/recoil_3.pk3 [^]' Edit: Just tested with zandronum 1.3, and the difference is pretty clear, so this example wad should be good. |
Dusk (developer) 2016-10-13 22:14 |
Fixed: this was a problem in underlying networking code that flew past the radar. |
WaTaKiD (updater) 2016-10-14 19:17 |
this 3.0 build contains the above commit: 'https://www.dropbox.com/s/0mgvkwxy75hymom/zandronum-3.0-r161013-2149-dda63e8-windows.zip?dl=0 [^]' |
EnsaladaDeTomate (reporter) 2016-10-14 19:55 |
Just tested it, and the bug seems to be gone, so this can be marked as resolved. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
|
Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2016-10-12 22:04 | EnsaladaDeTomate | New Issue | |
2016-10-12 22:04 | EnsaladaDeTomate | File Added: recoil.pk3 | |
2016-10-12 22:16 | Dusk | Product Version | 3.0-beta => 2.0 |
2016-10-12 23:44 | Edward-san | Steps to Reproduce Updated | View Revisions |
2016-10-13 00:10 | unknownna | Note Added: 0015942 | |
2016-10-13 00:10 | unknownna | Severity | minor => major |
2016-10-13 00:10 | unknownna | Status | new => confirmed |
2016-10-13 00:28 | unknownna | Priority | normal => high |
2016-10-13 06:35 | Edward-san | Note Added: 0015948 | |
2016-10-13 06:35 | Edward-san | Status | confirmed => feedback |
2016-10-13 07:29 | unknownna | Note Added: 0015952 | |
2016-10-13 07:29 | unknownna | Note Edited: 0015952 | View Revisions |
2016-10-13 19:45 | EnsaladaDeTomate | Note Added: 0015961 | |
2016-10-13 19:45 | EnsaladaDeTomate | Status | feedback => new |
2016-10-13 19:50 | WaTaKiD | File Added: recoil_2.pk3 | |
2016-10-13 20:27 | Edward-san | Note Added: 0015962 | |
2016-10-13 20:27 | Edward-san | Status | new => feedback |
2016-10-13 20:53 | EnsaladaDeTomate | Note Added: 0015964 | |
2016-10-13 20:53 | EnsaladaDeTomate | Status | feedback => new |
2016-10-13 20:54 | WaTaKiD | File Added: recoil_3.pk3 | |
2016-10-13 21:04 | EnsaladaDeTomate | Note Edited: 0015964 | View Revisions |
2016-10-13 22:14 | Dusk | Note Added: 0015967 | |
2016-10-13 22:14 | Dusk | Assigned To | => Dusk |
2016-10-13 22:14 | Dusk | Status | new => needs review |
2016-10-14 06:33 | Torr Samaho | Status | needs review => needs testing |
2016-10-14 19:17 | WaTaKiD | Note Added: 0015998 | |
2016-10-14 19:55 | EnsaladaDeTomate | Note Added: 0016001 | |
2016-10-14 20:04 | Ru5tK1ng | Status | needs testing => resolved |
2016-10-14 20:04 | Ru5tK1ng | Resolution | open => fixed |
2016-10-14 20:04 | Ru5tK1ng | Fixed in Version | => 3.0 |
2016-10-14 20:04 | Ru5tK1ng | Target Version | => 3.0 |
2018-09-30 21:58 | Blzut3 | Status | resolved => closed |
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