Anonymous | Login | Signup for a new account | 2024-04-23 12:08 UTC |
My View | View Issues | Change Log | Roadmap | Zandronum Issue Support Ranking | Rules | My Account |
View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002871 | Zandronum | [All Projects] Bug | public | 2016-10-08 16:26 | 2018-09-30 21:51 | ||||
Reporter | StrikerMan780 | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | crash | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
Product Version | 2.1 | ||||||||
Target Version | 3.0 | Fixed in Version | 3.0 | ||||||
Summary | 0002871: Crash state with 0 duration triggers crash/assertion failure in debug builds | ||||||||
Description | Attached is a PK3 containing an actor that spawns particles, that subsequently spawn trails behind them with a 0 duration crash state. When spawned, there is an assertion failure and crash in debug builds. | ||||||||
Steps To Reproduce | To reproduce, use a debug build, go into MAP01, and type "summon CrashyParticleSpawner". It should crash immediately. | ||||||||
Attached Files | CrashyParticle.pk3 [^] (655 bytes) 2016-10-08 16:26 | ||||||||
Notes | |
(0015810) Edward-san (developer) 2016-10-08 17:31 edited on: 2016-10-08 17:42 |
You should report it at zdoom forum, I can reproduce it with latest git, too. [edit]nvm, you're banned from there, so I'll do it for you. [edit2] Done. |
(0016020) WaTaKiD (updater) 2016-10-16 04:05 |
zdoom fixed this with: 'https://github.com/rheit/zdoom/commit/ae14993ba44dff703a190782bcf03594fb74d901 [^]' |
(0016126) WaTaKiD (updater) 2016-10-30 20:46 |
added in 3.0 with: 'https://bitbucket.org/Torr_Samaho/zandronum/commits/7447b834b3d659aa8a9713aa563233bfcacba117 [^]' |
(0016564) Ru5tK1ng (updater) 2016-12-28 19:22 |
I couldn't get Zandronum to crash either offline or online with the test wad. After spawning multiple CrashyParticleSpawners, the game still didn't crash. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
|
Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
Issue History | |||
Date Modified | Username | Field | Change |
2016-10-08 16:26 | StrikerMan780 | New Issue | |
2016-10-08 16:26 | StrikerMan780 | File Added: CrashyParticle.pk3 | |
2016-10-08 17:31 | Edward-san | Note Added: 0015810 | |
2016-10-08 17:36 | Edward-san | Note Edited: 0015810 | View Revisions |
2016-10-08 17:42 | Edward-san | Note Edited: 0015810 | View Revisions |
2016-10-08 17:45 | Edward-san | Status | new => acknowledged |
2016-10-08 17:45 | Edward-san | Resolution | open => waiting for zdoom |
2016-10-08 17:45 | Edward-san | Product Version | 3.0-beta => 2.1 |
2016-10-16 04:05 | WaTaKiD | Note Added: 0016020 | |
2016-10-30 20:46 | WaTaKiD | Note Added: 0016126 | |
2016-10-30 20:46 | WaTaKiD | Status | acknowledged => needs testing |
2016-10-30 20:46 | WaTaKiD | Resolution | waiting for zdoom => open |
2016-12-28 19:22 | Ru5tK1ng | Note Added: 0016564 | |
2016-12-28 19:22 | Ru5tK1ng | Status | needs testing => resolved |
2016-12-28 19:22 | Ru5tK1ng | Resolution | open => fixed |
2016-12-28 19:22 | Ru5tK1ng | Fixed in Version | => 3.0 |
2016-12-28 19:22 | Ru5tK1ng | Target Version | => 3.0 |
2018-09-30 21:51 | Blzut3 | Status | resolved => closed |
Copyright © 2000 - 2024 MantisBT Team |