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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
| 0002808 | Zandronum | [All Projects] Suggestion | public | 2016-08-18 09:32 | 2016-12-15 20:54 | ||||||||
| Reporter | Fused | ||||||||||||
| Assigned To | |||||||||||||
| Priority | normal | Severity | minor | Reproducibility | have not tried | ||||||||
| Status | new | Resolution | open | ||||||||||
| Platform | OS | OS Version | |||||||||||
| Product Version | 3.0-beta | ||||||||||||
| Target Version | Fixed in Version | ||||||||||||
| Summary | 0002808: Allow dynamic strings in menudef online | ||||||||||||
| Description | I'm not sure how else to explain. I've had a talk with Dusk and Graf about this. Having dynamic strings to show stuff like integer values and such would be great for a menu to show level progress and other useful information that would otherwise need a whole seperate section. This is not possible offline as the scripts wont respond, but online this should be entirely doable. This might possibly have to include some ifmultiplayer{} kind of section to lead to an else statement offline. | ||||||||||||
| Additional Information | Link to the zdoom thread where I suggested this to zdoom before'http://forum.zdoom.org/viewtopic.php?f=18&t=52860 [^]' | ||||||||||||
| Attached Files | |||||||||||||
Notes |
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Dusk (developer) 2016-08-20 10:16 |
The idea I had was to maintain a synchronized string table, which could be accessed by ACS, menudef, sbarinfo, etc. |
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Fused (reporter) 2016-12-15 20:54 edited on: 2016-12-15 20:54 |
Has there been thought of a possible way to do this? It will really improve some ideas I have. |
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| Supporters: | No one explicitly supports this issue yet. |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2016-08-18 09:32 | Fused | New Issue | |
| 2016-08-20 10:16 | Dusk | Note Added: 0015504 | |
| 2016-12-15 20:54 | Fused | Note Added: 0016494 | |
| 2016-12-15 20:54 | Fused | Note Edited: 0016494 | View Revisions |
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