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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
| 0002698 | Zandronum | [All Projects] Bug | public | 2016-04-09 14:35 | 2024-03-01 06:12 | ||||||||
| Reporter | Bootleg Guy | ||||||||||||
| Assigned To | |||||||||||||
| Priority | low | Severity | minor | Reproducibility | always | ||||||||
| Status | confirmed | Resolution | backport later | ||||||||||
| Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||||||
| Product Version | 2.1 | ||||||||||||
| Target Version | Fixed in Version | ||||||||||||
| Summary | 0002698: +PICKUP flag won't work on monsters | ||||||||||||
| Description | The +PICKUP flag that allows monsters to pickup items doesn't seem to work on Zandronum, but it does work on Zdoom. | ||||||||||||
| Steps To Reproduce | Give any monster the +PICKUP flag, go ingame, spawn said monster and place any item where they are. IE: hurting the monster a bit and spawning a stimpack | ||||||||||||
| Attached Files | |||||||||||||
Notes |
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Ru5tK1ng (updater) 2024-03-01 06:11 |
Looks like the flag works properly in GZDoom 1.9 so this'll be fixed for sure when the codebase updates. I uploaded a testfile for anyone to try. Just summon NewDemon and let it pickup an item. |
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| Supporters: | Combinebobnt |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2016-04-09 14:35 | Bootleg Guy | New Issue | |
| 2024-03-01 06:11 | Ru5tK1ng | Note Added: 0023157 | |
| 2024-03-01 06:11 | Ru5tK1ng | Status | new => confirmed |
| 2024-03-01 06:11 | Ru5tK1ng | Resolution | open => backport later |
| 2024-03-01 06:12 | Ru5tK1ng | File Added: newdemon.wad | |
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