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IDProjectCategoryView StatusDate SubmittedLast Update
0002474Zandronum[All Projects] Bugpublic2015-10-02 08:172015-10-10 15:27
Reporterfr-blood 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionno change required 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version2.1 
Target VersionFixed in Version 
Summary0002474: Thing_Remove doesnt work with CLIENTSIDEONLY actors.
DescriptionHi guys, I've found a bug about Thing_Remove, if you use this function online on a CLIENTSIDEONLY actor nothing will happens when it works fine offline.
Steps To Reproduce1. Launch the map01 offline and press the switch, you'll see that the fake zombie is removed.

2. Do the same thing on a server, and here nothing will happens.
Attached Files? file icon test2.wad [^] (2,081 bytes) 2015-10-02 08:17

- Relationships

-  Notes
User avatar (0013573)
ZzZombo (reporter)
2015-10-02 14:56

Call it from a clientside script?
User avatar (0013574)
fr-blood (reporter)
2015-10-02 15:33

I think not(I use the invasion progress script).
User avatar (0013575)
ZzZombo (reporter)
2015-10-03 01:09

Then do it. The "bug" is by design.
User avatar (0013649)
Torr Samaho (administrator)
2015-10-10 15:26

Since the server handles Thing_Remove calls from linedefs, it cannot remove CLIENTSIDEONLY actors. This is a limitation of the CLIENTSIDEONLY actor design.

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- Issue History
Date Modified Username Field Change
2015-10-02 08:17 fr-blood New Issue
2015-10-02 08:17 fr-blood File Added: test2.wad
2015-10-02 14:56 ZzZombo Note Added: 0013573
2015-10-02 15:33 fr-blood Note Added: 0013574
2015-10-03 01:09 ZzZombo Note Added: 0013575
2015-10-10 15:26 Torr Samaho Note Added: 0013649
2015-10-10 15:27 Torr Samaho Status new => closed
2015-10-10 15:27 Torr Samaho Resolution open => no change required






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