(0013200)
Edward-san (developer)
2015-08-10 16:09
edited on: 2015-08-10 16:10
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The simplest fix would be this one:
diff -r 24e58338ada5 src/win32/serverconsole/serverconsole.cpp
--- a/src/win32/serverconsole/serverconsole.cpp lun ago 10 18:00:22 2015 +0200
+++ b/src/win32/serverconsole/serverconsole.cpp lun ago 10 18:09:03 2015 +0200
@@ -1810,7 +1810,10 @@
}
FString fsMapMode = "";
- fsMapMode.Format( "%s | %s", strupr( GAMEMODE_GetName( GAMEMODE_GetCurrentMode( ))), pszString );
+ if (( GAMEMODE_GetCurrentMode() == GM_INVASION ) && ( sv_maxlives > 0 ))
+ fsMapMode.Format( "SURVIVAL INVASION | %s", pszString );
+ else
+ fsMapMode.Format( "%s | %s", strupr( GAMEMODE_GetName( GAMEMODE_GetCurrentMode( ))), pszString );
SetDlgItemText( g_hDlg, IDC_MAPMODE, fsMapMode.GetChars( ));
}
But this seems like a hack.
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