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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000232 | Zandronum | [All Projects] Bug | public | 2010-12-10 02:50 | 2010-12-10 15:34 | ||||
Reporter | tsukiyomaru0 | ||||||||
Assigned To | Eruanna | ||||||||
Priority | high | Severity | crash | Reproducibility | always | ||||
Status | closed | Resolution | unable to reproduce | ||||||
Platform | Microsoft | OS | Windows | OS Version | 98/ME | ||||
Product Version | 98d | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0000232: Can't change from OpenGL to Software | ||||||||
Description | After using the command "Cl_disallowfullpitch 1" in OpenGL mode (because I don't want to cheat against software users), I could never revert to the Software rendering. Because, the moment the level loaded, the game crashed for no reason. | ||||||||
Attached Files | |||||||||
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(0000709) tsukiyomaru0 (viewer) 2010-12-10 02:57 |
Nevermind, fixed it. "cl_disallowfullpitch 0" while in OpenGL mode. Anyways, try to add the "Disallow Full Pitch" option in the OpenGL options and fix the crash I spoke of. |
Eruanna (reporter) 2010-12-10 15:34 |
Not enough information, and the reporter's account was closed for other reasons. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2010-12-10 02:50 | tsukiyomaru0 | New Issue | |
2010-12-10 02:57 | tsukiyomaru0 | Note Added: 0000709 | |
2010-12-10 15:34 | Eruanna | Note Added: 0000710 | |
2010-12-10 15:34 | Eruanna | Status | new => closed |
2010-12-10 15:34 | Eruanna | Assigned To | => Eruanna |
2010-12-10 15:34 | Eruanna | Resolution | open => unable to reproduce |
2012-06-09 13:22 | Torr Samaho | Category | General => Bug |
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