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IDProjectCategoryView StatusDate SubmittedLast Update
0002299Zandronum[All Projects] Bugpublic2015-06-09 08:342015-06-16 06:00
Reporterunknownna 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusconfirmedResolutionopen 
PlatformOSOS Version
Product Version2.0 
Target VersionFixed in Version 
Summary0002299: Another monster z desync issue: This time when walking on SOLID things
DescriptionSee attached screenshot. The zombiemen will appear as dropping down and then teleporting back up. They're actually standing on invisible bridge things.
Steps To Reproduce1. zandronum -file jumping_monsters_03.wad -host
2. zandronum -file jumping_monsters_03.wad -connect localhost
3. Join the game.
Attached Files? file icon jumping_monsters_03.wad [^] (37,230 bytes) 2015-06-09 08:34
png file icon Screenshot_Doom_20150609_102500.png [^] (205,800 bytes) 2015-06-09 08:34

- Relationships
related to 0001423closedTorr Samaho Jumping monsters in coop 
related to 0001074closedTorr Samaho Monsters spawned by BossEye use the wrong z position online 
related to 0002317newDusk Another monster z desync: ThrustThingZ after being resurrected 

-  Notes
There are no notes attached to this issue.

Issue Community Support
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Supporters: unknownna Combinebobnt
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2015-06-09 08:34 unknownna New Issue
2015-06-09 08:34 unknownna File Added: jumping_monsters_03.wad
2015-06-09 08:34 unknownna File Added: Screenshot_Doom_20150609_102500.png
2015-06-09 08:34 unknownna Status new => confirmed
2015-06-09 08:35 unknownna Relationship added related to 0001423
2015-06-09 08:35 unknownna Relationship added related to 0001074
2015-06-16 06:00 unknownna Relationship added related to 0002317






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