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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002212 | Zandronum | [All Projects] Bug | public | 2015-04-26 04:44 | 2015-04-26 05:47 | ||||
Reporter | Catastrophe | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | minor | Reproducibility | random | ||||
Status | closed | Resolution | no change required | ||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
Product Version | 2.0 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0002212: FBF_EXPLICITANGLE is broken | ||||||||
Description | Give yourself "infernal shotgun" and just fire at walls in doom 2 map 01, don't kill all monsters. See how the bullets will randomly break the pattern and all go at the center. | ||||||||
Attached Files | ![]() | ||||||||
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Catastrophe (reporter) 2015-04-26 05:01 edited on: 2015-04-26 05:18 |
Adding +weapon.noautoaim reduces the odds of this happening greatly, but it still happens. EDIT: figured it out, the first shot you fire will always break, but if you have your mouse held down then the pattern wont break EDIT: UGH IM DUMB, i forgot to set numbullets to a negative value, delete please. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2015-04-26 04:44 | Catastrophe | New Issue | |
2015-04-26 04:44 | Catastrophe | File Added: catawepbug.pk3 | |
2015-04-26 05:01 | Catastrophe | Note Added: 0012173 | |
2015-04-26 05:05 | Catastrophe | Note Edited: 0012173 | View Revisions |
2015-04-26 05:17 | Catastrophe | Note Edited: 0012173 | View Revisions |
2015-04-26 05:18 | Catastrophe | Note Edited: 0012173 | View Revisions |
2015-04-26 05:47 | WaTaKiD | Status | new => closed |
2015-04-26 05:47 | WaTaKiD | Resolution | open => no change required |
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