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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0002203 | Zandronum | [All Projects] Bug | public | 2015-04-20 02:31 | 2024-03-02 06:28 | ||||
| Reporter | FateLord237 | ||||||||
| Assigned To | |||||||||
| Priority | low | Severity | minor | Reproducibility | sometimes | ||||
| Status | closed | Resolution | no change required | ||||||
| Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
| Product Version | 2.0 | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0002203: Zandronum randomly changes renderers. | ||||||||
| Description | I always play Zandronum using the OpenGL renderer. However, sometimes after I quit and join again, Zandronum had automatically switched to the Software renderer. | ||||||||
| Steps To Reproduce | I don't know exactly how to reproduce this, however it mostly happens after a crash, or when I change from Multiplayer -> Singleplayer. | ||||||||
| Attached Files | |||||||||
Notes |
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Catastrophe (reporter) 2015-04-20 06:10 |
Sounds like you might be unknowingly using two different cfgs. I know doomexplorer has opengl checked off by default and ignores your ini. |
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Ru5tK1ng (updater) 2024-03-02 06:28 |
If this is still happening in 3.1 or 3.2 please make a new ticket. |
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This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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| Supporters: | No one explicitly supports this issue yet. |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2015-04-20 02:31 | FateLord237 | New Issue | |
| 2015-04-20 06:10 | Catastrophe | Note Added: 0012144 | |
| 2024-03-02 06:28 | Ru5tK1ng | Note Added: 0023221 | |
| 2024-03-02 06:28 | Ru5tK1ng | Status | new => closed |
| 2024-03-02 06:28 | Ru5tK1ng | Resolution | open => no change required |
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