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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0002144 | Zandronum | [All Projects] Bug | public | 2015-03-30 02:12 | 2018-09-30 21:38 | ||||
| Reporter | Ru5tK1ng | ||||||||
| Assigned To | Dusk | ||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||
| Status | closed | Resolution | fixed | ||||||
| Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
| Product Version | 2.0 | ||||||||
| Target Version | 2.1 | Fixed in Version | 2.1 | ||||||
| Summary | 0002144: DamageType Pain state doesn't activate A_Playsound online | ||||||||
| Description | Custom Damage Pain States have problems using a_playsound online but work without issue offline. In the test wad provided you start with a pistol that does 'TestDamage' and when you hit another player you activate 'Pain.TestDamage' and hear a ding. This works without a problem offline, but once online, there is no sound played. Compat_soundslots is false. To illustrate this issue, run the wad in local mode into map01. Add a bot then fire & hit it to hear a ding. Next, run a server online and attempt the same thing. Make sure compat_soundslots is 0. | ||||||||
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Notes |
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Dusk (developer) 2015-03-30 10:11 edited on: 2015-03-30 10:22 |
It appears the volume overflows to a rather small value when transmitted online. The testcase works fine for me if I change the volume field from 127 to 1. Is this really a regression in 2.0? |
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Dusk (developer) 2015-03-30 10:27 |
fixed |
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cobalt (updater) 2015-03-30 17:59 |
Issue addressed by commit 4352c4467474: - fixed overflow with too high volume parameters to A_PlaySound online (fixes 2144) Committed by Teemu Piippo [Dusk] on Monday 30 March 2015 13:26:41 Changes in files: docs/zandronum-history.txt | 5 +++++ src/sv_commands.cpp | 6 +++--- 2 files changed, 8 insertions(+), 3 deletions(-) |
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Hypnotoad (reporter) 2015-04-23 20:24 |
Can confirm the issue is fixed after testing. |
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This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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| Supporters: | Ru5tK1ng Argentum Decay Razgriz |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2015-03-30 02:12 | Ru5tK1ng | New Issue | |
| 2015-03-30 02:12 | Ru5tK1ng | File Added: painsound.wad | |
| 2015-03-30 09:14 | Dusk | Assigned To | => Dusk |
| 2015-03-30 09:14 | Dusk | Status | new => assigned |
| 2015-03-30 09:14 | Dusk | Product Version | 2.0-beta => 2.0 |
| 2015-03-30 09:14 | Dusk | Target Version | => 2.1 |
| 2015-03-30 10:11 | Dusk | Note Added: 0011928 | |
| 2015-03-30 10:11 | Dusk | Note Edited: 0011928 | View Revisions |
| 2015-03-30 10:22 | Dusk | Note Edited: 0011928 | View Revisions |
| 2015-03-30 10:27 | Dusk | Note Added: 0011929 | |
| 2015-03-30 10:27 | Dusk | Status | assigned => needs review |
| 2015-03-30 17:59 | cobalt | Status | needs review => needs testing |
| 2015-03-30 17:59 | cobalt | Description Updated | View Revisions |
| 2015-03-30 17:59 | cobalt | Note Added: 0011941 | |
| 2015-04-23 20:24 | Hypnotoad | Note Added: 0012161 | |
| 2015-04-23 21:45 | Dusk | Status | needs testing => resolved |
| 2015-04-23 21:45 | Dusk | Fixed in Version | => 2.1 |
| 2015-04-23 21:45 | Dusk | Resolution | open => fixed |
| 2018-09-30 21:38 | Blzut3 | Status | resolved => closed |
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