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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002127 | Zandronum | [All Projects] Bug | public | 2015-03-18 18:57 | 2024-03-01 14:43 | ||||
Reporter | Klofkac | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 1.3 | ||||||||
Target Version | 3.1 | Fixed in Version | 3.1 | ||||||
Summary | 0002127: Actor hits floor on 3D floors isn't properly activated | ||||||||
Description | Actor hits floor: If you walk on 3D floor from below, its floor action won't be triggered. if you fall on the 3D floor from above (or jump on it), action will be triggered. | ||||||||
Steps To Reproduce | Actor hits floor: Create a 3D floor low enough to be stepped from below Put the Actor hits floor action in the dummy sector In-game, step up the 3D floor, then jump on it. | ||||||||
Additional Information | In latest GZDoom it works normally. | ||||||||
Attached Files | ![]() | ||||||||
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This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2015-03-18 18:57 | Klofkac | New Issue | |
2015-03-18 18:57 | Klofkac | File Added: fail-3d-floor-actions.wad | |
2015-03-18 19:23 | Dusk | Status | new => acknowledged |
2015-03-18 19:23 | Dusk | Resolution | open => backport later |
2015-03-18 19:25 | Dusk | Relationship added | related to 0000592 |
2024-03-01 14:43 | Ru5tK1ng | Note Added: 0023167 | |
2024-03-01 14:43 | Ru5tK1ng | Status | acknowledged => resolved |
2024-03-01 14:43 | Ru5tK1ng | Resolution | backport later => fixed |
2024-03-01 14:43 | Ru5tK1ng | Fixed in Version | => 3.1 |
2024-03-01 14:43 | Ru5tK1ng | Target Version | => 3.1 |
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