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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0001796 | Zandronum | [All Projects] Bug | public | 2014-05-06 05:36 | 2014-06-15 16:33 | ||||||||
Reporter | Ijon Tichy | ||||||||||||
Assigned To | |||||||||||||
Priority | low | Severity | minor | Reproducibility | N/A | ||||||||
Status | feedback | Resolution | open | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | 1.2 | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0001796: "changemus" to a network audio file/steam causes Zandronum to freeze until the connection is established | ||||||||||||
Description | Summary is pretty much the gist of it. | ||||||||||||
Steps To Reproduce | 1) Start game. 2) changemus'http://ijontichy.lostsig.com/mus/velocity.ogg [^]' 3) Note the one or two seconds of frozen Zandronum. | ||||||||||||
Attached Files | |||||||||||||
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Watermelon (developer) 2014-06-15 16:33 |
I'm guessing this freezes due to zandronum being single threaded. I don't know if there is a solution. |
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Supporters: | No one explicitly supports this issue yet. |
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Date Modified | Username | Field | Change |
2014-05-06 05:36 | Ijon Tichy | New Issue | |
2014-06-15 16:33 | Watermelon | Note Added: 0009451 | |
2014-06-15 16:33 | Watermelon | Status | new => feedback |
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