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IDProjectCategoryView StatusDate SubmittedLast Update
0001736Zandronum[All Projects] Bugpublic2014-03-09 07:402014-03-16 20:23
ReporterBoxcarRacer 
Assigned To 
PrioritynormalSeveritycrashReproducibilitysometimes
StatusclosedResolutionno change required 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version2.0-beta 
Target VersionFixed in Version 
Summary0001736: Zandronum freezes and gives "Could not malloc 656 bytes" error
DescriptionI am creating a mod for me and my friends to play, and sometimes when I'm playing and a custom sound is supposed to play, Zandronum freezes for a few minutes and then displays a fatal error that says "Could not malloc 656 bytes".
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-  Notes
User avatar (0008365)
ZzZombo (reporter)
2014-03-09 10:18

No crash log?
User avatar (0008366)
Dusk (developer)
2014-03-09 12:02
edited on: 2014-03-09 12:02

Only 656? Sounds like you're running out of memory. How much RAM do you have?

User avatar (0008367)
BoxcarRacer (reporter)
2014-03-09 16:11

I have atleast 7gbs of RAM.
User avatar (0008413)
Dusk (developer)
2014-03-16 18:10

We cannot do much without a crash log here. You should also provide the WAD that is loaded to cause this. Otherwise all I can do is to just close this ticket.
User avatar (0008414)
BoxcarRacer (reporter)
2014-03-16 20:20

Actually you can close this issue, the error happened because of a corrupted sound file. Sorry for wasting your time
User avatar (0008415)
Dusk (developer)
2014-03-16 20:23

Alright then.

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- Issue History
Date Modified Username Field Change
2014-03-09 07:40 BoxcarRacer New Issue
2014-03-09 10:18 ZzZombo Note Added: 0008365
2014-03-09 12:02 Dusk Note Added: 0008366
2014-03-09 12:02 Dusk Note Edited: 0008366 View Revisions
2014-03-09 16:11 BoxcarRacer Note Added: 0008367
2014-03-16 18:10 Dusk Note Added: 0008413
2014-03-16 20:20 BoxcarRacer Note Added: 0008414
2014-03-16 20:23 Dusk Note Added: 0008415
2014-03-16 20:23 Dusk Status new => closed
2014-03-16 20:23 Dusk Resolution open => no change required






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