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IDProjectCategoryView StatusDate SubmittedLast Update
0001666Zandronum[All Projects] Bugpublic2014-01-14 13:072014-01-14 13:29
ReporterFrits 
Assigned To 
PrioritylowSeveritytweakReproducibilityalways
StatusclosedResolutionduplicate 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version1.2 
Target VersionFixed in Version 
Summary0001666: cl_spectatormove speeds up z-movement without using jump/crouch
DescriptionSetting cl_spectatormove to anything higher than 1 will speed up the z movement too even though you are not using it. I'm not sure if it's intended but it handles really weird.

Steps To Reproduce1) Start a game
2) Be a spectator
3) Set cl_spectatormove to 5 or higher (higher makes it more noticeable)
4) Just look slightly up or down and only press forward.
5) instead of just going where you are pointing you'll go up and down too much.
Attached Files

- Relationships
duplicate of 0001006confirmedDusk cl_spectatormove >2 doesn't follow cursor's direction well when +forward is pressed 

-  Notes
There are no notes attached to this issue.

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- Issue History
Date Modified Username Field Change
2014-01-14 13:07 Frits New Issue
2014-01-14 13:29 Dusk Relationship added duplicate of 0001006
2014-01-14 13:29 Dusk Status new => closed
2014-01-14 13:29 Dusk Resolution open => duplicate






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