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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000157 | Zandronum | [All Projects] Bug | public | 2010-11-01 03:51 | 2018-09-30 20:07 | ||||
Reporter | unknownna | ||||||||
Assigned To | Torr Samaho | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 98c | ||||||||
Target Version | Fixed in Version | 1.0 | |||||||
Summary | 0000157: player can join the game in an active TLMS round offline | ||||||||
Description | If "server picks teams (ST/CTF)" is set to false, you can join and spectate while the round is active. | ||||||||
Additional Information | Confirmed in 98c and 98d-r2999. Actually, this is due to the "team <color>" command. It doesn't put you in the queue line. | ||||||||
Attached Files | |||||||||
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unknownna (updater) 2011-04-23 07:12 |
'http://www.skulltag.com/forum/viewtopic.php?f=77&t=28675 [^]' * Fixed: Offline, the player could join in progress teamlms games with the "team" and "changeteam" commands. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2010-11-01 03:51 | unknownna | New Issue | |
2011-04-23 07:12 | unknownna | Note Added: 0001409 | |
2011-04-23 07:12 | unknownna | Status | new => resolved |
2011-04-23 07:12 | unknownna | Fixed in Version | => 1.0 |
2011-04-23 07:12 | unknownna | Resolution | open => fixed |
2011-04-23 07:12 | unknownna | Assigned To | => Torr Samaho |
2012-06-09 13:22 | Torr Samaho | Category | General => Bug |
2018-09-30 20:07 | Blzut3 | Status | resolved => closed |
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