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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
| 0001343 | Zandronum | [All Projects] Suggestion | public | 2013-05-19 02:21 | 2015-09-06 17:24 | ||||||||
| Reporter | Ijon Tichy | ||||||||||||
| Assigned To | |||||||||||||
| Priority | normal | Severity | feature | Reproducibility | have not tried | ||||||||
| Status | new | Resolution | open | ||||||||||
| Platform | OS | OS Version | |||||||||||
| Product Version | 1.0 | ||||||||||||
| Target Version | Fixed in Version | ||||||||||||
| Summary | 0001343: Seperate wavelimit from the map's wave limit | ||||||||||||
| Description | Instead, have it so that if wavelimit is 0, it uses the map's default wave limit. -1 would give the current "infinite waves" behaviour that wavelimit 0 gives. Apparently, maps store the amount of waves they last in the wavelimit CVar, setting it upon map open. This is stupid, and the default wave limit doesn't belong there. A console variable should not be tied to a map at all. | ||||||||||||
| Attached Files | |||||||||||||
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| Supporters: | Ijon Tichy katZune |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2013-05-19 02:21 | Ijon Tichy | New Issue | |
| 2014-06-13 18:02 | Watermelon | Note Added: 0009240 | |
| 2014-06-13 18:02 | Watermelon | Status | new => feedback |
| 2015-09-06 17:24 | Dusk | Note Deleted: 0009240 | |
| 2015-09-06 17:24 | Dusk | Status | feedback => new |
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