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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0001343 | Zandronum | [All Projects] Suggestion | public | 2013-05-19 02:21 | 2015-09-06 17:24 | ||||||||
Reporter | Ijon Tichy | ||||||||||||
Assigned To | |||||||||||||
Priority | normal | Severity | feature | Reproducibility | have not tried | ||||||||
Status | new | Resolution | open | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | 1.0 | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0001343: Seperate wavelimit from the map's wave limit | ||||||||||||
Description | Instead, have it so that if wavelimit is 0, it uses the map's default wave limit. -1 would give the current "infinite waves" behaviour that wavelimit 0 gives. Apparently, maps store the amount of waves they last in the wavelimit CVar, setting it upon map open. This is stupid, and the default wave limit doesn't belong there. A console variable should not be tied to a map at all. | ||||||||||||
Attached Files | |||||||||||||
Only registered users can voice their support. Click here to register, or here to log in. | |
Supporters: | Ijon Tichy katZune |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2013-05-19 02:21 | Ijon Tichy | New Issue | |
2014-06-13 18:02 | Watermelon | Note Added: 0009240 | |
2014-06-13 18:02 | Watermelon | Status | new => feedback |
2015-09-06 17:24 | Dusk | Note Deleted: 0009240 | |
2015-09-06 17:24 | Dusk | Status | feedback => new |
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