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IDProjectCategoryView StatusDate SubmittedLast Update
0000132Zandronum[All Projects] Suggestionpublic2010-10-24 01:492014-06-08 22:22
Reporterphi108 
Assigned To 
PrioritynormalSeverityfeatureReproducibilityN/A
StatusclosedResolutionwaiting for zdoom 
PlatformOSOS Version
Product Version98c 
Target VersionFixed in Version 
Summary0000132: Texture filter option: "None (Linear Mipmap)"
DescriptionGZDoom now allows linear mipmapping when using no texture filter. I was wondering, if this new option can't be copied from GZDoom, if it could be implemented from scratch? It is my preferred texture filter option in Doom.
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- Issue History
Date Modified Username Field Change
2010-10-24 01:49 phi108 New Issue
2014-06-08 22:22 Watermelon Status new => closed
2014-06-08 22:22 Watermelon Resolution open => waiting for zdoom






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