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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000121 | Zandronum | [All Projects] Bug | public | 2010-10-16 21:51 | 2018-09-30 20:24 | ||||
Reporter | Anonymous | ||||||||
Assigned To | Torr Samaho | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
Product Version | 98c | ||||||||
Target Version | 1.1 | Fixed in Version | 1.1 | ||||||
Summary | 0000121: A_SkullPop dissapears with the Flag in CTF | ||||||||
Description | When uses the comand A_SkullPop in CTF, the flag is dropped but when that flag carrier respawns, the flag dissapears, don't return to the base. | ||||||||
Steps To Reproduce | In a new simple decorate lump: ACTOR NewPlayer : DoomPlayer replaces DoomPlayer { States { XDeath: PLAY O 5 A_NoBlocking TNT1 A 0 A_SkullPop PLAY P 5 PLAY Q 5 PLAY RSTUV 5 PLAY W -1 Stop } Then, in the game try kill himself when carrying the flag in a CTF. | ||||||||
Attached Files | ![]() | ||||||||
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unknownna (updater) 2010-10-18 10:42 |
I couldn't reproduce this. Please post an example WAD. |
(0000438) user35 2010-10-19 06:05 |
unknownna, the example is right at stats to reproduce. |
unknownna (updater) 2010-10-19 08:55 edited on: 2010-10-19 09:09 |
Ok, now I see it. Thanks for the example WAD. It happens both with and without the 'instant flag return (ST/CTF)' DMflag. It also happens with the terminator sphere and the hell stone. The flag never drops though, it simply disappears when you die. As a workaround to the flag/sphere/stone problem, you can either put a dummy TNT1 A frame with a duration of 1 tic before the one that calls 'A_SkullPop', or you can rename the state, i.e. 'XDeath' to 'XDeath1'. BTW, you forgot to put a 'SS_END' lump in the example WAD. |
Torr Samaho (administrator) 2013-01-13 14:19 |
This should fix the issue. |
Torr Samaho (administrator) 2013-01-13 15:23 |
After fixing this I noticed that it's better to overhaul the dropping code. The whole dropping was implemented twice, but with slight differences. I just revised the code to get rid of this duplication. Dropping of flags/skulls/terminator artifact/hellstone needs to be tested thoroughly in the upcoming 1.1 beta version. |
Arco (updater) 2013-04-05 20:05 |
Fixed. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2010-10-16 21:51 | Anonymous | New Issue | |
2010-10-16 23:27 | Eruanna | Note Added: 0000378 | |
2010-10-16 23:27 | Eruanna | Note Deleted: 0000378 | |
2010-10-18 10:42 | unknownna | Note Added: 0000435 | |
2010-10-19 02:25 | Anonymous | File Added: Example.wad | |
2010-10-19 02:26 | Anonymous | Note Added: 0000437 | |
2010-10-19 06:05 | user35 | Note Added: 0000438 | |
2010-10-19 08:53 | Anonymous | Note Added: 0000439 | |
2010-10-19 08:55 | Anonymous | Note Deleted: 0000439 | |
2010-10-19 08:55 | unknownna | Note Added: 0000440 | |
2010-10-19 09:05 | unknownna | Note Edited: 0000440 | View Revisions |
2010-10-19 09:09 | unknownna | Note Edited: 0000440 | View Revisions |
2010-11-12 18:48 | Anonymous | Note Deleted: 0000437 | |
2012-06-09 13:22 | Torr Samaho | Category | General => Bug |
2013-01-13 14:19 | Torr Samaho | Note Added: 0005770 | |
2013-01-13 14:19 | Torr Samaho | Assigned To | => Edward-san |
2013-01-13 14:19 | Torr Samaho | Status | new => needs testing |
2013-01-13 14:19 | Torr Samaho | Assigned To | Edward-san => Torr Samaho |
2013-01-13 14:19 | Torr Samaho | Target Version | => 1.1 |
2013-01-13 15:23 | Torr Samaho | Note Added: 0005772 | |
2013-04-05 20:05 | Arco | Note Added: 0006235 | |
2013-04-05 21:42 | Dusk | Status | needs testing => resolved |
2013-04-05 21:42 | Dusk | Fixed in Version | => 1.1 |
2013-04-05 21:42 | Dusk | Resolution | open => fixed |
2018-09-30 20:24 | Blzut3 | Status | resolved => closed |
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