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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0001206 | Zandronum | [All Projects] Suggestion | public | 2012-12-09 05:21 | 2014-06-13 15:55 | ||||
| Reporter | The Zombie Killer | ||||||||
| Assigned To | |||||||||
| Priority | normal | Severity | feature | Reproducibility | have not tried | ||||
| Status | closed | Resolution | waiting for zdoom | ||||||
| Platform | OS | OS Version | |||||||
| Product Version | |||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0001206: Skeletal animated model support (.3ds, .X, .md5) | ||||||||
| Description | THIS WOULD BE A GODSEND. It would be so much better to have support for these three model formats in Zandronum. A HUGE thanks if you guys could do this. | ||||||||
| Attached Files | |||||||||
Notes |
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MazterQyoun-ae (reporter) 2012-12-09 20:47 |
Though I'm not Zandronum Development Team, I'd pretty much say nobody is going to work on it *here* and this should be posted on GZDoom tracker/forum. |
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Dusk (developer) 2012-12-10 02:48 |
GZDoom doesn't take feature suggestions anyway. |
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Watermelon (developer) 2014-06-13 15:55 |
Needs gzdoom to add, or you will have to submit a patch |
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This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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| Supporters: | No one explicitly supports this issue yet. |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2012-12-09 05:21 | The Zombie Killer | New Issue | |
| 2012-12-09 20:47 | MazterQyoun-ae | Note Added: 0005502 | |
| 2012-12-10 02:48 | Dusk | Note Added: 0005505 | |
| 2014-06-13 15:55 | Watermelon | Note Added: 0009195 | |
| 2014-06-13 15:55 | Watermelon | Status | new => closed |
| 2014-06-13 15:55 | Watermelon | Resolution | open => waiting for zdoom |
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