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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001167 | Zandronum | [All Projects] Bug | public | 2012-11-04 12:31 | 2018-09-30 21:55 | ||||
Reporter | unknownna | ||||||||
Assigned To | Torr Samaho | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 1.0 | ||||||||
Target Version | 3.0 | Fixed in Version | 3.0 | ||||||
Summary | 0001167: Clients can reconnect to servers despite getting errors that would normally terminate or crash the game in ZDoom | ||||||||
Description | I've noticed this for a while now, but didn't report it until now. A certain skin will not work if the player classes are cleared through the KEYCONF lump. The game should terminate upon start, but in Zandronum, you can still reconnect to servers after getting the error. If you then reconnect, models will not be loaded. | ||||||||
Steps To Reproduce | 1. zandronum -file skin_error_01.pk3 -host 2. Connect a client to the server. 3. After getting the error in the console, "reconnect" in the console. | ||||||||
Attached Files | ![]() ![]() ![]() | ||||||||
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unknownna (updater) 2012-11-04 12:32 |
Alright, I've got to slim down the example PK3. |
unknownna (updater) 2012-11-04 12:42 |
I deleted the models, but thankfully it still seems to show the same symptoms. |
Torr Samaho (administrator) 2013-01-13 12:20 |
That behavior seems to be inherited from GZDoom (the model definitions are only parsed once). Just start a new game twice. The first time it will error out, the second time it will start. I didn't check the latest GZDoom version, but this definitely happens in GZDoom 323. |
Edward-san (developer) 2016-02-06 11:01 |
With the example pk3, zandronum 3.0 beta has still the problem, but in latest gzdoom (I tested gzdoom 2.0.3), the program errors out before the game starts at all. We need to check which commit introduced this. |
Edward-san (developer) 2016-11-29 23:53 |
I stumpled upon this and discovered that backporting'https://bitbucket.org/Torr_Samaho/zandronum-zdoom-sync/commits/7185e756bd759a7e698b3ca9c7e4597acf5eac7f [^]' to 3.0 makes the program error out at startup as expected. |
Torr Samaho (administrator) 2016-11-30 19:20 |
Thanks for the info! I backported the changeset. |
Edward-san (developer) 2016-12-03 20:01 |
We need to adjust it, because the compilation with SERVERONLY=1 fails currently:
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Torr Samaho (administrator) 2016-12-04 16:41 |
Thanks for the info. I'll fix that. |
Torr Samaho (administrator) 2016-12-04 16:58 |
Should be fixed now. |
Ru5tK1ng (updater) 2016-12-08 04:16 |
With the latest changes, the server doesn't even load up the wad and as a result no clients can connect to it. I'm assuming that's intended behavior. |
Edward-san (developer) 2016-12-08 10:20 |
To be more precise, the server would error out only if the server is executed by normal zandronum. If the server is compiled standalone, the wad still loads, but no client would be able to connect in any case. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2012-11-04 12:31 | unknownna | New Issue | |
2012-11-04 12:32 | unknownna | Note Added: 0005311 | |
2012-11-04 12:33 | unknownna | File Added: Screenshot_Doom_20121013_163703.png | |
2012-11-04 12:33 | unknownna | File Added: Screenshot_Doom_20121104_132430.png | |
2012-11-04 12:33 | unknownna | Status | new => confirmed |
2012-11-04 12:35 | unknownna | Relationship added | has duplicate 0001168 |
2012-11-04 12:41 | unknownna | File Added: skin_error_01.pk3 | |
2012-11-04 12:42 | unknownna | Note Added: 0005312 | |
2013-01-13 12:20 | Torr Samaho | Note Added: 0005766 | |
2013-01-13 12:20 | Torr Samaho | Status | confirmed => acknowledged |
2013-01-13 12:20 | Torr Samaho | Resolution | open => waiting for zdoom |
2016-02-06 11:01 | Edward-san | Note Added: 0014341 | |
2016-02-06 11:01 | Edward-san | Status | acknowledged => confirmed |
2016-02-06 11:01 | Edward-san | Resolution | waiting for zdoom => open |
2016-11-29 23:53 | Edward-san | Note Added: 0016392 | |
2016-11-29 23:53 | Edward-san | Assigned To | => Torr Samaho |
2016-11-29 23:53 | Edward-san | Status | confirmed => assigned |
2016-11-30 19:20 | Torr Samaho | Note Added: 0016398 | |
2016-11-30 19:20 | Torr Samaho | Status | assigned => needs testing |
2016-11-30 19:20 | Torr Samaho | Target Version | => 3.0 |
2016-12-03 20:01 | Edward-san | Note Added: 0016411 | |
2016-12-04 16:41 | Torr Samaho | Note Added: 0016417 | |
2016-12-04 16:58 | Torr Samaho | Note Added: 0016419 | |
2016-12-08 04:16 | Ru5tK1ng | Note Added: 0016448 | |
2016-12-08 04:16 | Ru5tK1ng | Status | needs testing => resolved |
2016-12-08 04:16 | Ru5tK1ng | Resolution | open => fixed |
2016-12-08 04:16 | Ru5tK1ng | Fixed in Version | => 3.0 |
2016-12-08 10:20 | Edward-san | Note Added: 0016451 | |
2018-09-30 21:55 | Blzut3 | Status | resolved => closed |
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