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IDProjectCategoryView StatusDate SubmittedLast Update
0001121Zandronum[All Projects] Bugpublic2012-10-13 15:402012-11-01 13:25
Reporterunknownna 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusconfirmedResolutionopen 
PlatformOSOS Version
Product Version1.0 
Target VersionFixed in Version 
Summary0001121: "Goto Super::Death" causes death state to repeat itself for incoming clients + incoming clients dont know where to go in states
DescriptionI noticed this while testing Alpha/Delta invasion with Samsara. Dead monsters always go to their death states if they have "Goto Super::Death" defined in them. And it seems that incoming clients don't know where the monsters are supposed to go ("Goto Super::Pain") when they connect to the server.
Steps To ReproduceGoto Super::Death

1. zandronum.exe -file monster_state_connect_01.wad -host
2. Connect a client to the server and join the game.
3. Kill a zombieman with +attack/altattack.
4. "reconnect" in the console.

Missing Pain State

1. zandronum.exe -file monster_state_connect_01.wad -host
2. Connect a client to the server and join the game.
3. Fire at a zombieman once with +attack/altattack.
4. "reconnect" in the console.
Additional InformationIt seems that they only go to their pain state if they have the FRIENDLY flag set (chasing a target), but the timing is desynced. The client doesn't know of the monster targets.
Attached Files? file icon monster_state_connect_01.wad [^] (1,925 bytes) 2012-10-13 15:40

- Relationships
related to 0000776closedDusk Custom pain/wound states don't work online 
related to 0001151closedTorr Samaho Incoming clients think that some actors are gone when they aren't 

-  Notes
User avatar (0005266)
unknownna (updater)
2012-11-01 13:25

Quote from unknownna
Dead monsters always go to their death states if they have "Goto Super::Death" defined in them.

It seems that the COUNTKILL flag causes this behavior to occur. For some reason, death states with custom damage types aren't affected.

Issue Community Support
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Supporters: NotIvan
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2012-10-13 15:40 unknownna New Issue
2012-10-13 15:40 unknownna File Added: monster_state_connect_01.wad
2012-10-13 15:40 unknownna Status new => confirmed
2012-10-13 15:41 unknownna Relationship added related to 0000776
2012-10-13 16:50 unknownna Steps to Reproduce Updated View Revisions
2012-10-27 02:47 unknownna Relationship added related to 0001151
2012-11-01 13:25 unknownna Note Added: 0005266






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