Anonymous | Login | Signup for a new account | 2025-09-04 00:19 UTC | ![]() |
My View | View Issues | Change Log | Roadmap | Zandronum Issue Support Ranking | Rules | My Account |
View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001066 | Zandronum | [All Projects] Bug | public | 2012-09-26 04:50 | 2024-03-19 04:52 | ||||
Reporter | unknownna | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 1.0 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0001066: A_Beacon rebels don't have the proper translation online | ||||||||
Description | Attached screenshot. | ||||||||
Steps To Reproduce | 1. zandronum.exe -file teleporterbeacon_01.wad -host 2. Connect a client to the server and join the game. 3. "invuse" in the console. | ||||||||
Attached Files | ![]() ![]() | ||||||||
![]() |
|
Ru5tK1ng (updater) 2024-03-19 04:52 |
As 3.1 the actors in the example wad have the same green color for both on/offline. The translation property works correctly as well. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
|
Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
![]() |
|||
Date Modified | Username | Field | Change |
2012-09-26 04:50 | unknownna | New Issue | |
2012-09-26 04:50 | unknownna | File Added: teleporterbeacon_01.wad | |
2012-09-26 04:51 | unknownna | File Added: Screenshot_Doom_20120926_064139.png | |
2012-09-26 04:51 | unknownna | Status | new => confirmed |
2024-03-19 04:52 | Ru5tK1ng | Note Added: 0023425 | |
2024-03-19 04:52 | Ru5tK1ng | Status | confirmed => resolved |
2024-03-19 04:52 | Ru5tK1ng | Resolution | open => fixed |
Copyright © 2000 - 2025 MantisBT Team |