| Anonymous | Login | Signup for a new account | 2026-02-27 18:09 UTC |
| My View | View Issues | Change Log | Roadmap | Zandronum Issue Support Ranking | Rules | My Account |
| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
| 0004591 | Zandronum | [All Projects] Suggestion | public | 2026-02-27 00:16 | 2026-02-27 00:16 | ||||||||
| Reporter | turner148 | ||||||||||||
| Assigned To | |||||||||||||
| Priority | normal | Severity | tweak | Reproducibility | N/A | ||||||||
| Status | new | Resolution | open | ||||||||||
| Platform | OS | OS Version | |||||||||||
| Product Version | |||||||||||||
| Target Version | Fixed in Version | ||||||||||||
| Summary | 0004591: Ability to add native Borderless Window Mode and SetPlayerSoundClass for coding | ||||||||||||
| Description | The first half is to simply add native borderless window functionality, at the moment there's no way to properly play this without external applications. The latter is to implement functionality for mods that would use SetPlayerSoundClass for class mods that change their sounds if the class using another skin as part of their weaponry. Like say a class "powers up", it changes a skin, the character is still the same class, just has sounds tied to the skin, and then reverts back safely to the original skin. | ||||||||||||
| Attached Files | |||||||||||||
| Only registered users can voice their support. Click here to register, or here to log in. | |
| Supporters: | No one explicitly supports this issue yet. |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
|||
| Date Modified | Username | Field | Change |
| 2026-02-27 00:16 | turner148 | New Issue | |
| Copyright © 2000 - 2026 MantisBT Team |