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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0004582 | Zandronum | [All Projects] Bug | public | 2025-12-16 21:47 | 2025-12-16 21:47 |
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| Reporter | __Sidle | |
| Assigned To | | |
| Priority | low | Severity | minor | Reproducibility | always |
| Status | new | Resolution | open | |
| Platform | | OS | | OS Version | |
| Product Version | 3.2.1 | |
| Target Version | | Fixed in Version | | |
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| Summary | 0004582: some quirks involving Demo_SkipTics and Demo_Pause |
| Description | - "Match begins in <number>" timer does not decrease alongside Demo_SkipTics
- Possesion artifact hold timer does not decrease alongside Demo_SkipTics
- "Entering <level> in <number> seconds" intermission timer continues to decrease under Demo_Pause
- Scoreboard scrolling up/down moves much slower under Demo_Pause during normal gameplay, between round intermission screen seems fine |
| Steps To Reproduce | - record demo in modes with various timers (should be applicable to any available version)
- playback demo with cvars that show extra timers, i.e. cl_intermissiontimer |
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| Attached Files | |
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