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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0004564 | Zandronum | [All Projects] Bug | public | 2025-09-27 11:51 | 2025-09-27 11:51 | ||||||||
Reporter | Fused | ||||||||||||
Assigned To | |||||||||||||
Priority | high | Severity | minor | Reproducibility | random | ||||||||
Status | new | Resolution | open | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | |||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0004564: Players with +NOMORPHLIMITATIONS randomly have weapons taken on map change. | ||||||||||||
Description | The flag seems to have a bug where weapons do not persist. This seems semi-random but I personally have it persistently take the rocketlauncher when it does trigger. During ZH2 testing, the super shotgun and jacksgun were randomly taken. This does not happen every time. Happens both online and offline. | ||||||||||||
Steps To Reproduce | Open pk3s with Doom 2. Puke 2 to give weapons. Puke 3 to change map. Weapons given: shotgun, chaingun, rocketlauncher On map change, I personally never had the rocketlauncher anymore. | ||||||||||||
Attached Files | ![]() | ||||||||||||
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Supporters: | No one explicitly supports this issue yet. |
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Date Modified | Username | Field | Change |
2025-09-27 11:51 | Fused | New Issue | |
2025-09-27 11:51 | Fused | File Added: MorphWeaponRemovalBug.zip |
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