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IDProjectCategoryView StatusDate SubmittedLast Update
0004362Zandronum[All Projects] Bugpublic2024-08-04 11:512024-08-04 23:22
Reporterunknownna 
Assigned To 
PrioritynormalSeveritytrivialReproducibilityhave not tried
StatusnewResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0004362: Incoming clients are not informed of points of other players if sv_awarddamageinsteadkills is 1, in addition to secrets found
DescriptionJust something I noticed while checking out the new scoreboard. Incoming clients are not informed of already earned points of other clients in coop modes if points are earned instead of kills.
Steps To Reproduce1. zandronum -host -iwad doom2.wad +sv_awarddamageinsteadkills 1
2. Connect client A to the server and kill some monsters to earn a few points.
3. Connect client B to the server and notice it's not informed of client A's points earned when looking at the scoreboard.
Additional InformationThey are also not informed of other clients' time spent on the server, but maybe that's intentional.
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-  Notes
User avatar (0023901)
WaTaKiD (updater)
2024-08-04 21:24

iirc it takes roughly 60 seconds for a newly connected client to have that info sync'd, is that no longer the case?
User avatar (0023902)
unknownna (updater)
2024-08-04 23:21

The time stat is incremented after some seconds, hence why it's probably intentional. The points are not updated however until players earn more points, so until a player earns more points, it will remain at 0.

Speaking of which, the secrets stat is also not updated upon connecting.

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- Issue History
Date Modified Username Field Change
2024-08-04 11:51 unknownna New Issue
2024-08-04 21:24 WaTaKiD Note Added: 0023901
2024-08-04 23:21 unknownna Note Added: 0023902
2024-08-04 23:22 unknownna Summary Incoming clients are not informed of points of other players if sv_awarddamageinsteadkills is 1. => Incoming clients are not informed of points of other players if sv_awarddamageinsteadkills is 1, in addition to secrets found






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