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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0004349 | Zandronum | [All Projects] Suggestion | public | 2024-07-26 17:28 | 2025-03-03 23:43 | ||||
Reporter | Basinga | ||||||||
Assigned To | Kaminsky | ||||||||
Priority | normal | Severity | feature | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
Product Version | 3.1 | ||||||||
Target Version | 3.2 | Fixed in Version | 3.2 | ||||||
Summary | 0004349: ACS Function to "revive" true spectators mid game | ||||||||
Description | Zandronum ACS function like SetDeadSpectator but for True Spectators, for Survival mode. | ||||||||
Additional Information | Sometimes you get disconnected and wanna hop back but the level is still going. This feature would greatly help. | ||||||||
Attached Files | |||||||||
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Kaminsky (developer) 2024-08-16 05:02 edited on: 2024-08-25 13:35 |
'https://foss.heptapod.net/zandronum/zandronum-stable/-/merge_requests/169 [^]' This adds the ACS function "SkipJoinQueue" (accepts one argument representing the index of the desired player), allowing modders to force spectators in the join queue to join the game outside of normal game mode rules. To know a player's position in the join queue, the ACS function "GetPlayerJoinQueuePosition" is also added, which returns -1 for players not in it. Lastly, this adds a new EVENT script type: GAMEEVENT_JOINQUEUECHANGED that triggers anytime the join queue changes (i.e. when a player is added or removed). The activator is the world, "arg1" is the index of the player, and "arg2" is their current join queue position (-1 means they've been removed). |
Kaminsky (developer) 2024-08-25 13:35 |
These commits got pushed into the repository a while ago: -'https://foss.heptapod.net/zandronum/zandronum-stable/-/commit/67df0e824a5425297d39343befa93e76f0f95b1f [^]' -'https://foss.heptapod.net/zandronum/zandronum-stable/-/commit/10ca1e5debf7674c7bf6a8c1f86f65269010ca6e [^]' |
Ru5tK1ng (updater) 2025-03-03 23:43 |
Tested all the new Join functions with r241030. Everything seemed to work and return the proper values with both players and bots. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2024-07-26 17:28 | Basinga | New Issue | |
2024-08-16 05:02 | Kaminsky | Note Added: 0023947 | |
2024-08-16 05:02 | Kaminsky | Assigned To | => Kaminsky |
2024-08-16 05:02 | Kaminsky | Status | new => needs review |
2024-08-16 05:02 | Kaminsky | Target Version | => 3.2 |
2024-08-25 13:35 | Kaminsky | Note Edited: 0023947 | View Revisions |
2024-08-25 13:35 | Kaminsky | Note Added: 0023969 | |
2024-08-25 13:35 | Kaminsky | Status | needs review => needs testing |
2025-03-03 23:43 | Ru5tK1ng | Note Added: 0024229 | |
2025-03-03 23:43 | Ru5tK1ng | Status | needs testing => resolved |
2025-03-03 23:43 | Ru5tK1ng | Resolution | open => fixed |
2025-03-03 23:43 | Ru5tK1ng | Fixed in Version | => 3.2 |
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