View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] |
ID | Project | Category | View Status | Date Submitted | Last Update |
0004314 | Zandronum | [All Projects] Suggestion | public | 2024-06-08 09:21 | 2024-06-08 09:21 |
|
Reporter | unknownna | |
Assigned To | | |
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | new | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 3.1 | |
Target Version | | Fixed in Version | | |
|
Summary | 0004314: A way to override mod icons with default Zandronum ones |
Description | While testing some older mods that make use of Skulltag content, I noticed that the client is forced to use the older, outdated icons, and there's no way to override them, even if you make a mod and load them in the skins folder.
If possible, I propose a new menu option to use the default Zandronum icons when needed. |
Additional Information | For the Skulltag content, it depends on which version of skulltag_content.pk3 the server uses. From looking at it, newer versions of the pk3 don't include the older ally and chat icon for instance. However, many mods use their own icons. |
|
Attached Files | |
|