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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0004174 | Zandronum | [All Projects] Bug | public | 2023-12-14 08:59 | 2023-12-14 09:14 | ||||||||
Reporter | BarrelsOFun | ||||||||||||
Assigned To | |||||||||||||
Priority | low | Severity | minor | Reproducibility | always | ||||||||
Status | new | Resolution | open | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | |||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0004174: Moved Skybox behaves incorrectly on Level Reset | ||||||||||||
Description | When a Skybox viewpoint is moved, it behaves differently depending on the game modes where the level resets. In Possession, the Skybox does not get reset with the rest of the map, and in Last Man Standing, Duel, and Survival, the Skybox is removed altogether. | ||||||||||||
Attached Files | ![]() | ||||||||||||
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BarrelsOFun (reporter) 2023-12-14 09:07 edited on: 2023-12-14 09:14 |
Did a bit more testing, and apparently this only happens in Offline Skirmishes, though the Possession issue still happens in Online play |
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Date Modified | Username | Field | Change |
2023-12-14 08:59 | BarrelsOFun | New Issue | |
2023-12-14 08:59 | BarrelsOFun | File Added: SkyBoxOddities.wad | |
2023-12-14 09:07 | BarrelsOFun | Note Added: 0022931 | |
2023-12-14 09:08 | BarrelsOFun | Note Edited: 0022931 | View Revisions |
2023-12-14 09:14 | BarrelsOFun | Note Edited: 0022931 | View Revisions |
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