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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0003600 | Zandronum | [All Projects] Bug | public | 2019-01-30 06:58 | 2025-11-03 14:01 | ||||
| Reporter | Zombie | ||||||||
| Assigned To | |||||||||
| Priority | normal | Severity | crash | Reproducibility | always | ||||
| Status | closed | Resolution | no change required | ||||||
| Platform | Linux | OS | Ubuntu | OS Version | 10.04 x86-64 | ||||
| Product Version | 3.0 | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0003600: *** ERROR: Network ID limit reached (>=32767 actors)! | ||||||||
| Description | When playing a Networked game of Hexen, at a certain point in progession, the Server will throw an error indicating that an overflow has occured on the server of too many actors. This can only be seen in server logs. The Server technically will not crash, but restart the mission pack. The error is: *** ERROR: Network ID limit reached (>=32767 actors)! | ||||||||
| Steps To Reproduce | Start a game of Hexen with Wrath of Cronos. Play to a point and enter a level transition portal. Player level will be set to zero and level will be frozen. Exit game and reconnect. Game will be as if it were a new game with everyone starting over. | ||||||||
| Attached Files | |||||||||
Notes |
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Ru5tK1ng (updater) 2025-11-03 14:01 |
Zan 3.2 adjusted NetId maximum from 32767 to 65535 and also included some fixes to Hexen and Hubs. Re-poen if you still have this issue with 3.2.1 |
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This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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| Supporters: | No one explicitly supports this issue yet. |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2019-01-30 06:58 | Zombie | New Issue | |
| 2025-11-03 14:01 | Ru5tK1ng | Note Added: 0024624 | |
| 2025-11-03 14:01 | Ru5tK1ng | Status | new => closed |
| 2025-11-03 14:01 | Ru5tK1ng | Resolution | open => no change required |
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