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IDProjectCategoryView StatusDate SubmittedLast Update
0003600Zandronum[All Projects] Bugpublic2019-01-30 06:582025-11-03 14:01
ReporterZombie 
Assigned To 
PrioritynormalSeveritycrashReproducibilityalways
StatusclosedResolutionno change required 
PlatformLinuxOSUbuntuOS Version10.04 x86-64
Product Version3.0 
Target VersionFixed in Version 
Summary0003600: *** ERROR: Network ID limit reached (>=32767 actors)!
DescriptionWhen playing a Networked game of Hexen, at a certain point in progession, the Server will throw an error indicating that an overflow has occured on the server of too many actors. This can only be seen in server logs.

The Server technically will not crash, but restart the mission pack.

The error is:
  *** ERROR: Network ID limit reached (>=32767 actors)!
Steps To ReproduceStart a game of Hexen with Wrath of Cronos.
Play to a point and enter a level transition portal.
Player level will be set to zero and level will be frozen.
Exit game and reconnect.
Game will be as if it were a new game with everyone starting over.
Attached Files

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-  Notes
User avatar (0024624)
Ru5tK1ng (updater)
2025-11-03 14:01

Zan 3.2 adjusted NetId maximum from 32767 to 65535 and also included some fixes to Hexen and Hubs. Re-poen if you still have this issue with 3.2.1

Issue Community Support
This issue is already marked as resolved.
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- Issue History
Date Modified Username Field Change
2019-01-30 06:58 Zombie New Issue
2025-11-03 14:01 Ru5tK1ng Note Added: 0024624
2025-11-03 14:01 Ru5tK1ng Status new => closed
2025-11-03 14:01 Ru5tK1ng Resolution open => no change required






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