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IDProjectCategoryView StatusDate SubmittedLast Update
0000320Zandronum[All Projects] Bugpublic2011-03-09 01:542011-03-12 15:19
Reporterspam205 
Assigned To 
PrioritynormalSeverityminorReproducibilitysometimes
StatusclosedResolutionno change required 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version 
Target VersionFixed in Version 
Summary0000320: Ladders distorting noise (underwater sounds)
DescriptionWhen going up ladders or poles in Zombie Horde, the noise is distorted, and plays sounds as if you were underwater. I have also noticed this in a ladder on Map 7 of "asdfjkl;" by Windows 95, on the outside of the building near the altar. (I was not able to reproduce this in Ecosystem of D2duel)
Steps To Reproduce1. Find any ladder or pole in Zombie Horde or the ladder in asdfjkl;
2. Go up it, notice the noise change.
Additional InformationI'm a complete n00b, so if I have missed something completely obvious, don't be surprised. The ladder in the picture is the ladder in asdf.
Attached Filesjpg file icon asdf.JPG [^] (134,164 bytes) 2011-03-09 01:54

- Relationships

-  Notes
User avatar (0001143)
ConflagratedCanine (reporter)
2011-03-09 03:06

Not a bug, the mapper is using an underwater sector to emulate a ladder. There are better and more efficient methods to handle this.
User avatar (0001147)
unknownna (updater)
2011-03-12 15:17

> Not a bug, the mapper is using an underwater sector to emulate a ladder.

Indeed, you are right.

Issue Community Support
This issue is already marked as resolved.
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- Issue History
Date Modified Username Field Change
2011-03-09 01:54 spam205 New Issue
2011-03-09 01:54 spam205 File Added: asdf.JPG
2011-03-09 03:06 ConflagratedCanine Note Added: 0001143
2011-03-12 15:17 unknownna Note Added: 0001147
2011-03-12 15:17 unknownna Status new => closed
2011-03-12 15:19 unknownna Resolution open => no change required
2012-06-09 13:22 Torr Samaho Category General => Bug






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