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ID | Project | Category | View Status | Date Submitted | Last Update |
0002902 | Zandronum | [All Projects] Suggestion | public | 2016-10-18 13:00 | 2016-10-18 13:01 |
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Reporter | Cutman | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | N/A |
Status | new | Resolution | open | |
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 4.0-beta | |
Target Version | | Fixed in Version | | |
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Summary | 0002902: Add an alternative function to replace "consolecommand("map xyz")" |
Description | Hi,
In Mega Man 8-bit Deathmatch we very often use consolecommand("map mapname") to change maps during the campaign to warp to boss levels and such. We use this because it is more of a hard reset of a map change. Using other normal level exit functions such as Exit_Normal or even ChangeLevel does not quite do what we want to do, which is reset the game completely removing all bots and campaign settings currently in effect (we have maps outside of CMPGNINFO for bosses and such) etc.
Either an additional flag to ChangeLevel (CHANGELEVEL_RESETEVERYTHING) or a completely new function would suffice. |
Additional Information | This is one of the few features we will need if ConsoleCommand gets axed in the future. |
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Attached Files | |
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