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ID | Project | Category | View Status | Date Submitted | Last Update |
0002823 | Zandronum | [All Projects] Suggestion | public | 2016-08-29 19:20 | 2024-03-02 02:34 |
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Reporter | Fused | |
Assigned To | | |
Priority | normal | Severity | feature | Reproducibility | have not tried |
Status | confirmed | Resolution | backport later | |
Platform | | OS | | OS Version | |
Product Version | 3.0-beta | |
Target Version | | Fixed in Version | | |
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Summary | 0002823: Backport CheckActorState() |
Description | I'm in desperate need of this function.
Basically I have a chaingun with a heatmeter that uses ACS to cool it off. But I dont want it to take anything whilst it's firing, hence the need of this function. Using a workaround would mean many bugs to look out for as I will have to use alot of checkers instead. |
Additional Information | 'http://zdoom.org/wiki/CheckActorState [^]' |
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Attached Files | |
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