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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
| 0002500 | Zandronum | [All Projects] Suggestion | public | 2015-10-22 18:15 | 2024-10-09 17:33 | ||||||||
| Reporter | Dusk | ||||||||||||
| Assigned To | |||||||||||||
| Priority | normal | Severity | minor | Reproducibility | N/A | ||||||||
| Status | new | Resolution | open | ||||||||||
| Platform | OS | OS Version | |||||||||||
| Product Version | |||||||||||||
| Target Version | Fixed in Version | ||||||||||||
| Summary | 0002500: New gamemode system | ||||||||||||
| Description | Oh hey look it's a ticket for this. New gamemode system to unify gamemode behavior (including those bazillion god-awful cvars and countdown limits) and to provide custom gamemode support with ACS. | ||||||||||||
| Additional Information | Current specs for new GAMEMODE syntax Diff of changes | ||||||||||||
| Attached Files | |||||||||||||
Notes |
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BinaryCode (reporter) 2024-10-09 17:27 edited on: 2024-10-09 17:33 |
The only available way to see what was added is using an archive of the repository: ('https://bitbucket-archive.softwareheritage.org/projects/za/zandronum/zandronum-sandbox.html [^]' ) Most of the functionality is already implemented in GAMEMODE, however I would like to be able to implement custom gamemodes outside of replacing Team Game. |
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| Supporters: | Monsterovich MazterQyoun-ae Combinebobnt Marcaek |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2015-10-22 18:15 | Dusk | New Issue | |
| 2015-10-22 18:15 | Dusk | Status | new => assigned |
| 2015-10-22 18:15 | Dusk | Assigned To | => Dusk |
| 2017-02-17 10:03 | Dusk | Target Version | 3.0 => |
| 2019-06-04 21:54 | Dusk | Status | assigned => new |
| 2019-06-04 22:00 | Dusk | Assigned To | Dusk => |
| 2024-10-09 17:27 | BinaryCode | Note Added: 0024056 | |
| 2024-10-09 17:27 | BinaryCode | Note Edited: 0024056 | View Revisions |
| 2024-10-09 17:33 | BinaryCode | Note Edited: 0024056 | View Revisions |
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