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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0002342 | Zandronum | [All Projects] Bug | public | 2015-07-11 23:53 | 2016-10-11 21:47 | ||||||||
Reporter | arkore | ||||||||||||
Assigned To | |||||||||||||
Priority | normal | Severity | crash | Reproducibility | always | ||||||||
Status | new | Resolution | open | ||||||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||||||
Product Version | 2.1 | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0002342: Server crashes after many players play, and many map changes in a hub. | ||||||||||||
Description | 16 players playing for an hour, many changemaps in hub system, will crash server. | ||||||||||||
Steps To Reproduce | 1. Get 16 players. 2. Have several players leave at different times. 3. Have several new players come in to start playing. 4. Play for an hour, from map to map, back to hub, back to map, etc. 5. Crash. | ||||||||||||
Additional Information | Items also start disappearing after a while too. | ||||||||||||
Attached Files | |||||||||||||
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arkore (reporter) 2015-07-11 23:59 |
I forgot to say, repeat steps 2 and 3 a few times, over a time span of an hour. |
unknownna (updater) 2015-07-12 01:40 edited on: 2015-07-12 01:42 |
You're going to have to supply us with some more information: * WADs used * Maps played (e.g. MAP01, MAP02) And please upload a crash report if you get one. |
arkore (reporter) 2015-07-21 19:23 |
Could not upload log files due to file size limit. So, get it here:'http://bport.ca/temp/hub-crash-logs.zip [^]' |
arkore (reporter) 2015-07-28 16:45 |
I did some work on the wads, and removed all my scripts (except the main one). It seemed like the server was running fine for a while, but then crashed. Now, things have gotten worse; I have no idea why. But now the server will crashed immediately on the first teleport-to-map done. 'http://static.painkiller.allfearthesentinel.net/logs/e00de618af5789d74322a267fce69b8e.txt [^]' It crashed the same way, today too. On the first teleport-to-map, to HUB. 'http://static.painkiller.allfearthesentinel.net/logs/c84a51c5861dc46133ed6010003a0486.txt [^]' Both have same error message: zandronum-server: /home/skulltag/BestBot/BuildStuff/zandronum-stable/src/p_sight.cpp:649: bool P_CheckSight(const AActor*, const AActor*, int): Assertion `t1 != __null' failed. Edward-san says this is a vexing bug. Nevertheless, this bug is having a huge impact on me. The server is crashing, and I have no idea why. What is P_CheckSight() anyways? Should I change my HUB map so that players start inside an empty (no items/actors in it) room (with a door) first? Or is P_CheckSight() still going to execute for player spawnpoint actors... This is the HUB map: 'https://www.dropbox.com/s/4nf3e70odq2iqwf/Screenshot%202015-07-28%2010.44.05.png?dl=0 [^]' A linedef with special action 74 is used for the "Teleport to Map" from another map to HUB map, or vice versa. |
Edward-san (developer) 2015-07-30 09:34 |
Quote from arkore Yeah, it happens when zandronum is built in Debug mode and with specific mods. I and the TSPG admins fixed this by building the server properly in Release mode. This should allow arkore to reproduce the crash again. |
arkore (reporter) 2015-07-30 15:28 |
I got the server to crash with new error message. Address not mapped to object (signal 11) Address: 0x8 'http://hastebin.com/iropimiseg.django [^]' 'http://static.painkiller.allfearthesentinel.net/logs/d1512367b8ae75bbc6630985ffe5d40a.txt [^]' |
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Date Modified | Username | Field | Change |
2015-07-11 23:53 | arkore | New Issue | |
2015-07-11 23:59 | arkore | Note Added: 0012858 | |
2015-07-12 01:40 | unknownna | Note Added: 0012860 | |
2015-07-12 01:40 | unknownna | Status | new => feedback |
2015-07-12 01:42 | unknownna | Note Edited: 0012860 | View Revisions |
2015-07-21 18:18 | Dusk | Priority | immediate => normal |
2015-07-21 19:23 | arkore | Note Added: 0012989 | |
2015-07-21 19:23 | arkore | Status | feedback => new |
2015-07-28 16:45 | arkore | Note Added: 0013016 | |
2015-07-30 09:34 | Edward-san | Note Added: 0013021 | |
2015-07-30 15:28 | arkore | Note Added: 0013022 | |
2016-10-11 21:47 | unknownna | Relationship added | related to 0002552 |
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