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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0000217 | Zandronum | [All Projects] Suggestion | public | 2010-11-30 01:34 | 2014-06-08 22:32 | ||||
| Reporter | Anonymous | ||||||||
| Assigned To | |||||||||
| Priority | normal | Severity | feature | Reproducibility | N/A | ||||
| Status | closed | Resolution | suspended | ||||||
| Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
| Product Version | 98d | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0000217: Allow the server hoster the abillity to force something to join a survival game even though a game is already in progress | ||||||||
| Description | Back in 97D, there was this rcon "join", bug/trick that lets player 0 join the game. So, I was thinking, how about making that bug into a feature? Rcon join 1 - would let player 1 join Rcon join 2 - would let player 2 join It'd be so nifty incase you die, since changing the amount of lives in a survival game requires a map reset. With this, it'll be instant respawn. As a server hoster, I like respawning my friends when they die, because sometimes I play things that are too hard for them. | ||||||||
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Notes |
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TIHan (reporter) 2010-12-10 22:20 |
This can be abused by server admins and really mess the originality of survival. Survival should always be: if you lose all your lives, you can't spawn back. |
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This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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| Supporters: | No one explicitly supports this issue yet. |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2010-11-30 01:34 | Anonymous | New Issue | |
| 2010-12-10 22:20 | TIHan | Note Added: 0000716 | |
| 2014-06-08 22:32 | Watermelon | Status | new => closed |
| 2014-06-08 22:32 | Watermelon | Resolution | open => suspended |
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