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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
| 0002135 | Zandronum | [All Projects] Bug | public | 2015-03-24 15:54 | 2015-03-24 22:06 | ||||||||
| Reporter | Vegeta | ||||||||||||
| Assigned To | |||||||||||||
| Priority | normal | Severity | major | Reproducibility | always | ||||||||
| Status | new | Resolution | open | ||||||||||
| Platform | OS | OS Version | |||||||||||
| Product Version | 2.0-beta | ||||||||||||
| Target Version | Fixed in Version | ||||||||||||
| Summary | 0002135: Centaur / Slaughtaur doesn't reflect projectiles | ||||||||||||
| Description | In version 2.0 Centaurs/Slaughtaurs don't reflect projectiles. | ||||||||||||
| Attached Files | |||||||||||||
Notes |
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WaTaKiD (updater) 2015-03-24 16:09 |
'http://zandronum.com/tracker/view.php?id=1665 [^]' i tested this ticket offline and online, centaurs, slaughtars, and the included test wad, and everything seemed normal what version of 2.0 are u using? are u using any other wads? does the problem still persist if u use this 2.0 build:'https://www.dropbox.com/s/irchrf0vaceyyed/zandronum-2.0-150321-1732-windows.zip?dl=0 [^]' |
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Ivan (reporter) 2015-03-24 22:06 |
Reflection online is broken, it desyncs completely. He must've meant that. |
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| Supporters: | Mobius |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2015-03-24 15:54 | Vegeta | New Issue | |
| 2015-03-24 16:09 | WaTaKiD | Note Added: 0011879 | |
| 2015-03-24 22:06 | Ivan | Note Added: 0011881 | |
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