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ID | Project | Category | View Status | Date Submitted | Last Update |
0002130 | Zandronum | [All Projects] Bug | public | 2015-03-20 15:46 | 2015-03-20 15:46 |
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Reporter | Argentum | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | |
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 1.3 | |
Target Version | | Fixed in Version | | |
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Summary | 0002130: Strife Conversations cause demos to desync. |
Description | Strife Conversations act strangely in Demos. Not only will text begin to repeat and stack within the dialog menu, but the person viewing the demo can still interact with the conversation. This can cause major desyncs in player movement and actions (especially if the dialog causes a Strife cutscene to begin) and eventually will cause the demo to terminate prematurely. |
Steps To Reproduce | Record a demo when talking to an NPC then play the demo back. |
Additional Information | Found while recording demo for Bloodbath NPC/Boss respawning issue for Strife. |
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Attached Files | Zandronum_strife1_voices_2015.03.14_13.35.40.lmp [^] (9,926 bytes) 2015-03-20 15:46 |
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