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IDProjectCategoryView StatusDate SubmittedLast Update
0002130Zandronum[All Projects] Bugpublic2015-03-20 15:462015-03-20 15:46
ReporterArgentum 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusnewResolutionopen 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version1.3 
Target VersionFixed in Version 
Summary0002130: Strife Conversations cause demos to desync.
DescriptionStrife Conversations act strangely in Demos. Not only will text begin to repeat and stack within the dialog menu, but the person viewing the demo can still interact with the conversation. This can cause major desyncs in player movement and actions (especially if the dialog causes a Strife cutscene to begin) and eventually will cause the demo to terminate prematurely.
Steps To ReproduceRecord a demo when talking to an NPC then play the demo back.
Additional InformationFound while recording demo for Bloodbath NPC/Boss respawning issue for Strife.
Attached Files? file icon Zandronum_strife1_voices_2015.03.14_13.35.40.lmp [^] (9,926 bytes) 2015-03-20 15:46

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Supporters: Ivan Argentum Combinebobnt Ru5tK1ng Razgriz Mobius
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2015-03-20 15:46 Argentum New Issue
2015-03-20 15:46 Argentum File Added: Zandronum_strife1_voices_2015.03.14_13.35.40.lmp






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