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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000207 | Zandronum | [All Projects] Suggestion | public | 2010-11-25 01:39 | 2016-04-17 23:30 | ||||
Reporter | Anonymous | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | feature | Reproducibility | N/A | ||||
Status | closed | Resolution | denied | ||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
Product Version | 98d | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0000207: New compat Flag : Vanilla Style Autoaim | ||||||||
Description | Autoaim is heavily nerfed in Skulltag as compared to Vanilla Doom. This'll help Old-doomers feel right at home. | ||||||||
Attached Files | ![]() | ||||||||
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TIHan (reporter) 2010-12-10 22:23 |
You probably need to take this up with ZDoom first. |
unknownna (updater) 2011-04-22 06:16 edited on: 2011-04-22 06:34 |
Under which circumstances is the vanilla autoaim more accurate than the (G)ZDoom/Skulltag one? From what I can tell, it's actually the other way around. Load the test WAD in Chocolate Doom/(G)ZDoom/Skulltag and compare for yourself. In (G)ZDoom/Skulltag, the player is able to hit the voodoo doll (even with compat_hitscan set to 1) in both maps, i.e., MAP01 and MAP02. MAP01 barely works in Chocolate Doom and MAP02 doesn't work at all. I'm going to assume that Doom2.exe behaves like Chocolate Doom in this regard. |
Ru5tK1ng (updater) 2016-04-17 23:30 |
Considering the autoaim behavior is the same between GZdoom and Zandronum, this is something that should ZDoom has to take up. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2010-11-25 01:39 | Anonymous | New Issue | |
2010-12-10 22:23 | TIHan | Note Added: 0000718 | |
2011-04-22 06:16 | unknownna | Note Added: 0001406 | |
2011-04-22 06:16 | unknownna | Status | new => feedback |
2011-04-22 06:21 | unknownna | File Added: autoaim_test_01.wad | |
2011-04-22 06:34 | unknownna | Note Edited: 0001406 | View Revisions |
2016-04-17 23:30 | Ru5tK1ng | Note Added: 0014726 | |
2016-04-17 23:30 | Ru5tK1ng | Status | feedback => closed |
2016-04-17 23:30 | Ru5tK1ng | Resolution | open => denied |
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