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IDProjectCategoryView StatusDate SubmittedLast Update
0001935Zandronum[All Projects] Suggestionpublic2014-09-15 14:072024-03-02 07:44
ReporterZzZombo 
Assigned To 
PrioritynormalSeverityfeatureReproducibilityN/A
StatusclosedResolutionno change required 
PlatformOSOS Version
Product Version2.0-beta 
Target VersionFixed in Version 
Summary0001935: Externalized medals and related stuff
Description'https://bitbucket.org/Torr_Samaho/zandronum/pull-request/45/externalized-medals-and-related-stuff/diff [^]'
Additional Information
actor Medal:CustomInventory native
{
    ReactionTime 105//time to keep the overhead icon, in tics.
    Inventory.PickupSound ""//remote sound to play if another player got it.
    +INVENTORY.ALWAYSPICKUP
    -COUNTITEM
    States
    {
        Spawn:
        UNKN A -1
        wait
        Pickup:
        TNT1 A 0 A_Recoil(0)//workaround to make picking up successful by default.
        stop
    }
}

Also used properties are DropItem (all medals listed there regardless of amount and probability are lower ranked, so this medal will occupy their place in the queue), AnnouncerPickupEntry for announcing and PickupMessage for the text drawn on the screen.

Since the medal system was heavily tied to other pieces of the code the overall commit is very big, much more bigger than I supposed first. Needs throughout testing.
Attached Files

- Relationships

-  Notes
User avatar (0023239)
Ru5tK1ng (updater)
2024-03-02 07:44

Closing since there's a new medal overhaul planned for 3.2

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: Gummywormz
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2014-09-15 14:07 ZzZombo New Issue
2024-03-02 07:44 Ru5tK1ng Note Added: 0023239
2024-03-02 07:44 Ru5tK1ng Status new => closed
2024-03-02 07:44 Ru5tK1ng Resolution open => no change required






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