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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0001908 | Zandronum | [All Projects] Suggestion | public | 2014-08-07 18:26 | 2024-03-02 18:36 | ||||||||
Reporter | Leonard | ||||||||||||
Assigned To | Torr Samaho | ||||||||||||
Priority | normal | Severity | tweak | Reproducibility | N/A | ||||||||
Status | confirmed | Resolution | backport later | ||||||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||||||
Product Version | 2.0-beta | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0001908: Backport +MTHRUSPECIES on puffs. | ||||||||||||
Description | I know it's not really the best time for a backport suggestion but I felt this was important enough. I suppose not for 1.3 but perhaps for 2.0? Since the new feature sv_unblockplayers, sns have been using a wad which added +MTHRUSPECIES on the various projectiles we could fire but the lack of a hitscan support made some difficulties. The only known work-around is to use extra-fast tiny and invisible projectiles. This may mimic closely a true hitscan attack but yet it breaks completely any vertical spread. The mutator complex-doom that is still played a lot uses +mthruspecies on all of its weapon's projectiles but yet you still get pushed a lot from all the hitscan weapons. This of course can be used on monsters too. And I'm sure this feature could be useful for a ton of other things. | ||||||||||||
Additional Information | Here is the commit on github: 'https://github.com/rheit/zdoom/commit/8c4c011ca217210a2806ef9f9847215644845a75 [^]' And the corresponding thread on zdoom: 'http://forum.zdoom.org/viewtopic.php?f=18&t=45798 [^]' If nobody feels like doing it I can agree on making the changes myself and do the pull request if of course Torr assures me that it would be accepted beforehand. | ||||||||||||
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Arco (updater) 2014-08-07 18:34 edited on: 2014-08-12 16:53 |
This does not cover anything of substantial importance. Please read the rules next time when asking for any type of back ports. EDIT: Decision amended. |
ZzZombo (reporter) 2014-08-13 01:52 |
(shootthing->player->ReadyWeapon->flags2 & MF2_THRUGHOST)I didn't check that myself, but either +THRUGHOST on weapons (the ZDoom wiki suggests to apply the flag to puffs, but it contradicts our current code I showed above), or w/ +SPECTRAL on players you can try to solve this. |
Korshun (reporter) 2016-05-27 20:04 |
+GHOST also makes monsters treat players as being partially invisible. This is wrong in coop where +GHOST is only used to make bullets pass through players. |
Ivan (reporter) 2016-08-29 12:15 |
I know this was backported to 3.0 but A_BFGSpray still does not benefit from this. Can it be made to benefit as well? See:'http://zdoom.org/wiki/A_BFGSpray [^]' Example file:'https://www.dropbox.com/s/ovm4q3ywbybquoo/bfgspraytest.wad?dl=0 [^]' |
EnsaladaDeTomate (reporter) 2016-09-03 07:46 |
Im using a custom weapon with A_BFGSpray, and the backport of MTHRUSPECIES on it might prevent trolls from pushing people away on coop, so i strongly support this. |
Edward-san (developer) 2016-09-03 09:20 |
This requires backporting this changeset:'https://bitbucket.org/Torr_Samaho/zandronum-zdoom-sync/commits/1aab0fccc937 [^]' the problem is that it was buggy, so it was fixed in this changeset: 'https://bitbucket.org/Torr_Samaho/zandronum-zdoom-sync/commits/ef66b39d7ebe [^]' but that requires backporting also this changeset:'https://bitbucket.org/Torr_Samaho/zandronum-zdoom-sync/commits/b20d9b509bee [^]' , because otherwise the code change wouldn't match.. |
Ivan (reporter) 2022-03-06 04:08 |
This is mostly working in Zandronum 3.1, except for Railgun sourced puffs. They ignore THRUSPECIES, MTHRUSPECES etc. and would be great if it could be done for those too. |
Ru5tK1ng (updater) 2024-03-02 18:36 |
MF7_ALLOWTHRUFLAGS will probably make it in for 4.0. |
Only registered users can voice their support. Click here to register, or here to log in. | |
Supporters: | Leonard Qent WaTaKiD TerminusEst13 President People unknownna fr-blood StrikerMan780 Korshun EnsaladaDeTomate |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2014-08-07 18:26 | Leonard | New Issue | |
2014-08-07 18:34 | Arco | Note Added: 0010141 | |
2014-08-07 18:34 | Arco | Priority | high => normal |
2014-08-07 18:34 | Arco | Status | new => closed |
2014-08-07 18:34 | Arco | Resolution | open => denied |
2014-08-12 16:53 | Arco | Status | closed => feedback |
2014-08-12 16:53 | Arco | Resolution | denied => reopened |
2014-08-12 16:53 | Arco | Note Edited: 0010141 | View Revisions |
2014-08-12 16:54 | Arco | Status | feedback => new |
2014-08-13 01:52 | ZzZombo | Note Added: 0010194 | |
2016-01-17 14:05 | Dusk | Relationship added | has duplicate 0002433 |
2016-05-27 20:04 | Korshun | Note Added: 0014987 | |
2016-08-29 12:15 | Ivan | Note Added: 0015538 | |
2016-09-03 07:46 | EnsaladaDeTomate | Note Added: 0015572 | |
2016-09-03 09:20 | Edward-san | Note Added: 0015573 | |
2016-09-03 09:20 | Edward-san | Assigned To | => Torr Samaho |
2016-09-03 09:20 | Edward-san | Status | new => assigned |
2022-03-06 04:08 | Ivan | Note Added: 0022152 | |
2024-03-02 18:36 | Ru5tK1ng | Note Added: 0023255 | |
2024-03-02 18:36 | Ru5tK1ng | Status | assigned => confirmed |
2024-03-02 18:36 | Ru5tK1ng | Resolution | reopened => backport later |
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