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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0001616 | Zandronum | [All Projects] Bug | public | 2013-12-23 22:43 | 2014-07-12 09:38 | ||||||||
Reporter | Ijon Tichy | ||||||||||||
Assigned To | |||||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | feedback | Resolution | open | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | 1.2 | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0001616: TimeFreezer PowerupGiver breaks frozen time if unable to be picked up | ||||||||||||
Description | If you're on a time freeze pickup, but time is already frozen and therefore you can't pick it up, time will continue playing for as long as you move and continue touching that pickup... but it plays at half speed. Confirmed to happen in both 1.2 and trunk. Confirmed not to happen with recent GZDoom. | ||||||||||||
Steps To Reproduce | 1) Start Zandronum with brokentimefreeze.pk3, go to MAP01. 2) Summon two timefreezethinger_minute pickups. 3) Pick up one of them. 4) Run around on the other one. 5) Notice how the zombiemen are going through their states at half speed. | ||||||||||||
Attached Files | ![]() | ||||||||||||
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Watermelon (developer) 2014-06-15 14:51 |
Same in 2.0? |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2013-12-23 22:43 | Ijon Tichy | New Issue | |
2013-12-23 22:43 | Ijon Tichy | File Added: brokentimefreeze.pk3 | |
2014-06-15 14:51 | Watermelon | Note Added: 0009400 | |
2014-06-15 14:51 | Watermelon | Status | new => feedback |
2014-07-12 09:38 | Torr Samaho | Product Version | 2.0-beta => 1.2 |
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