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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0001550 | Zandronum | [All Projects] Bug | public | 2013-10-20 22:51 | 2015-09-05 21:48 | ||||
| Reporter | Vegeta | ||||||||
| Assigned To | |||||||||
| Priority | normal | Severity | major | Reproducibility | always | ||||
| Status | closed | Resolution | won't fix | ||||||
| Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
| Product Version | 1.2 | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0001550: Hexen player is shorter than in Hexen.exe | ||||||||
| Description | If you play Hexen you'll note that monster look bigger. Not sure if it's because of this or a decorate problem, but some monsters like the Chaos Serpents shoot angled to the floor when attacking you instead the normal Hexen.exe behavior (parallel to the floor). | ||||||||
| Attached Files | |||||||||
Notes |
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Watermelon (developer) 2014-06-15 14:37 |
Is this the same in zdoom? |
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Dusk (developer) 2015-09-05 18:28 |
In Zandronum 3.0 chaos serpents will shoot at your feet while in ZDoom they shoot somewhere around your midsection. Is ZDoom's behavior the desired behavior? |
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Dusk (developer) 2015-09-05 21:48 |
WaTaKiD pointed out this:'http://forum.zdoom.org/viewtopic.php?f=7&t=29742&p=565504 [^]' ZDoom intentionally changed this. |
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This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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| Supporters: | No one explicitly supports this issue yet. |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2013-10-20 22:51 | Vegeta | New Issue | |
| 2014-06-15 14:37 | Watermelon | Note Added: 0009383 | |
| 2014-06-15 14:37 | Watermelon | Status | new => feedback |
| 2015-09-05 18:28 | Dusk | Note Added: 0013428 | |
| 2015-09-05 21:48 | Dusk | Note Added: 0013431 | |
| 2015-09-05 21:48 | Dusk | Status | feedback => closed |
| 2015-09-05 21:48 | Dusk | Resolution | open => won't fix |
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