| Anonymous | Login | Signup for a new account | 2025-12-12 23:33 UTC |
| My View | View Issues | Change Log | Roadmap | Zandronum Issue Support Ranking | Rules | My Account |
| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0001276 | Zandronum | [All Projects] Suggestion | public | 2013-02-09 16:53 | 2018-09-30 20:19 | ||||
| Reporter | Monsterovich | ||||||||
| Assigned To | Torr Samaho | ||||||||
| Priority | high | Severity | feature | Reproducibility | always | ||||
| Status | closed | Resolution | fixed | ||||||
| Platform | OS | OS Version | |||||||
| Product Version | 1.0 | ||||||||
| Target Version | 1.1 | Fixed in Version | 1.1 | ||||||
| Summary | 0001276: Do not disconnect immediately after selecting "New game" in the main menu | ||||||||
| Description | But instead disconnect only after choosing the difficulty. | ||||||||
| Steps To Reproduce | 1. Connect to a multiplayer game 2. Open main menu 3. Select "New Game" 4. You are instantly disconnected from the server. | ||||||||
| Attached Files | |||||||||
Notes |
|
|
Watermelon (developer) 2013-02-09 18:32 |
This was always a pain when I'd open the menu and hit enter by accident thinking I was on options and get kicked out of my LMS game, thus losing a lot. The next question is why was this added to New Game? What bug did it fix when it was not in there? |
|
Dusk (developer) 2013-02-09 19:23 |
In AOW I countered this by adding a confirmation screen to the only skill level. Perhaps something similar could be put together here. |
|
Torr Samaho (administrator) 2013-03-17 19:35 |
I just tested this briefly and I'm not disconnected immediately after selecting new game, but only after selecting the skill. |
|
Ijon Tichy (reporter) 2013-03-18 01:08 |
It happens only when there's multiple classes to select, apparently. |
|
Torr Samaho (administrator) 2013-03-24 08:42 edited on: 2013-03-24 08:43 |
I see. I changed it so that the player is now told to disconnect first instead of being automatically disconnected immediately. Please test in the next beta build. |
|
Arco (updater) 2013-04-04 01:28 edited on: 2013-05-25 23:49 |
I tested the latest build with and without class-oriented wads (i.e. Samsara,) and the bug still happens. EDIT: This is now fixed in V1.1 Alpha-130512-1932. |
|
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
|
| Supporters: | No one explicitly supports this issue yet. |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
|||
| Date Modified | Username | Field | Change |
| 2013-02-09 16:53 | Monsterovich | New Issue | |
| 2013-02-09 18:32 | Watermelon | Note Added: 0005973 | |
| 2013-02-09 19:23 | Dusk | Note Added: 0005975 | |
| 2013-03-17 19:35 | Torr Samaho | Note Added: 0006139 | |
| 2013-03-18 01:08 | Ijon Tichy | Note Added: 0006142 | |
| 2013-03-24 08:42 | Torr Samaho | Note Added: 0006164 | |
| 2013-03-24 08:43 | Torr Samaho | Status | new => needs testing |
| 2013-03-24 08:43 | Torr Samaho | Product Version | => 1.0 |
| 2013-03-24 08:43 | Torr Samaho | Target Version | => 1.1 |
| 2013-03-24 08:43 | Torr Samaho | Note Edited: 0006164 | View Revisions |
| 2013-03-24 08:44 | Torr Samaho | Note Revision Dropped: 6164: 0003391 | |
| 2013-03-24 13:28 | Torr Samaho | Assigned To | => Torr Samaho |
| 2013-03-24 13:28 | Torr Samaho | Status | needs testing => assigned |
| 2013-04-04 01:28 | Arco | Note Added: 0006206 | |
| 2013-05-25 23:49 | Arco | Note Edited: 0006206 | View Revisions |
| 2013-06-11 03:35 | Blzut3 | Status | assigned => resolved |
| 2013-06-11 03:35 | Blzut3 | Fixed in Version | => 1.1 |
| 2013-06-11 03:35 | Blzut3 | Resolution | open => fixed |
| 2018-09-30 20:19 | Blzut3 | Status | resolved => closed |
| Copyright © 2000 - 2025 MantisBT Team |