Zandronum Chat on our Discord Server Get the latest version: 3.2
Source Code

View Revisions: Issue #2663 All Revisions ] Back to Issue ]
Summary 0002663: sv_forcefogmode
Revision 2016-03-06 16:35 by Edward-san
Description Title. Mods like Zombie Horde rely on fog on some maps, and not forcing this to either 1 or 2 gives unfair advantages to opengl users. Using sv_forcegldefaults can also ruin other maps because gl_lightmode will turn it extremely dark when these maps dont use lightmode in their mapinfo (which none of them do in this case).
Revision 2016-03-06 16:20 by Fused
Description Title. Mods like Zombie Horde rely on fog on some maps, and not forcing this to either 1 or 2 gives unfair advantages to opengl users. Using sv_forcegldefaults can also ruin other maps because lightmode will turn it extremely dark when these maps dont use lightmode in their mapinfo (which none of them do in this case).






Questions or other issues? Contact Us.

Links


Copyright © 2000 - 2025 MantisBT Team
Powered by Mantis Bugtracker