View Revisions: Issue #2663 |
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Summary |
0002663: sv_forcefogmode |
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Revision |
2016-03-06 16:35 by Edward-san |
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Description |
Title. Mods like Zombie Horde rely on fog on some maps, and not forcing this to either 1 or 2 gives unfair advantages to opengl users. Using sv_forcegldefaults can also ruin other maps because gl_lightmode will turn it extremely dark when these maps dont use lightmode in their mapinfo (which none of them do in this case). |
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Revision |
2016-03-06 16:20 by Fused |
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Description |
Title. Mods like Zombie Horde rely on fog on some maps, and not forcing this to either 1 or 2 gives unfair advantages to opengl users. Using sv_forcegldefaults can also ruin other maps because lightmode will turn it extremely dark when these maps dont use lightmode in their mapinfo (which none of them do in this case). |