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View Revisions: Issue #2663 All Revisions ] Back to Issue ]
Summary 0002663: sv_forcefogmode
Revision 2016-03-06 16:35 by Edward-san
Description Title. Mods like Zombie Horde rely on fog on some maps, and not forcing this to either 1 or 2 gives unfair advantages to opengl users. Using sv_forcegldefaults can also ruin other maps because gl_lightmode will turn it extremely dark when these maps dont use lightmode in their mapinfo (which none of them do in this case).
Revision 2016-03-06 16:20 by Fused
Description Title. Mods like Zombie Horde rely on fog on some maps, and not forcing this to either 1 or 2 gives unfair advantages to opengl users. Using sv_forcegldefaults can also ruin other maps because lightmode will turn it extremely dark when these maps dont use lightmode in their mapinfo (which none of them do in this case).






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