View Revisions: Issue #2604 |
[ All Revisions ] [ Back to Issue ] |
Summary |
0002604: Automap 'textured display' mode glitches with status bar |
|
Revision |
2016-01-30 21:33 by Edward-san |
|
Description |
For some reason, when using the automap in 'textured display' mode, the status bar, except the mugshot, would be overwritten by the active sector when moving the display (follow mode off), as if the status bar were static.
Happens only with the software renderer. Doesn't happen in either GZDoom 1.8.6 or GZDoom 2.x git. |
|
Revision |
2016-01-30 19:55 by Edward-san |
|
Description |
For some reason, when using the automap in 'textured display' mode, the status bar, except the mugshot, would be overwritten by the active sector when moving the display (follow mode off), as if the status bar were static.
Happens only with the renderer. Doesn't happen in either GZDoom 1.8.6 or GZDoom 2.x git. |